Search Issue Tracker
Artifacts appear on Sprites when generating a Sprite Atlas with Padding ...
How to reproduce:1. Open the attached “IN-128162” project2. Open the “SampleScene”3. In the “AtlasTest” folder, select the “MenuUI” ... Read more
Project Settings window UI breaks and “NullReferenceException” error thr...
Steps to reproduce:1. Create new Unity project2. Open Multiplayer Center3. Select Genre of the Game> Arcade, Platformer, Sandbox ... Read more
Crash on "GetProxyForURL" when creating or opening a project
A crash has been observed in the Editor when:- Creating a new project- Opening a project Reproducible with: 6000.3.0a5 - 6000.3.2f1,... Read more
HelpBox visuals in the "Sprite Editor" window are not aligned with the l...
Steps to reproduce: Create a project Go to "Assets" -> "Create" ->"2D" -> "Sprites" -> "Triangle" Select the asset to vi... Read more
Asset thumbnails flicker when UI Builder window is open containing a Vis...
Steps to reproduce: Open the attached project Open the test.uxml asset in UI Builder Assign Mat_UI_Shader.material to one of the Vis... Read more
Compute Shader Import Settings is missing documentation
Reproduction steps:1. Create a new project2. Create > Shader > Compute Shader3. Select newly created Compute Shader Asset4. Pr... Read more
Sprite Swap overlay’s text overlaps with buttons when docked in dynamic ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Overlay Menu (Burger button in Scene View &g... Read more
SpriteAtlas.GetSprite/GetSprites methods return incorrect position when ...
How to reproduce:1. Open the attached project "IN-127684"2. Select the "GetSprites" asset in the Project window3. Click the "Process... Read more
“Shader warning in 'TraceTransparentRays’…” warning is thrown after addi...
Reproduction steps:1. Create a new project2. Edit > Project Settings… > Player > Other Settings3. Disable Auto Graphics API... Read more
Tile Palette allows negative Manual "Cell Size" values causing asset cor...
Steps to reproduce: Create a new Unity project using a 3D Universal Template In the Package Manager, install the 2D Features package... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”