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"Open" button does nothing on all Render Pipeline configuration files
How to reproduce:1. Create a new HDRP Unity project2. Go to Assets -> Settings -> HDRPDefaultResources -> HDRenderPipelineA... Read more
HDRP Graphics "Adaptive Probe Volumes Options" are missing a documentati...
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Adaptive... Read more
HDRP Graphics "Screen Space Global Illumination" has a link to a wrong d...
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Lighting -> Screen S... Read more
OnParticleUpdateJobScheduled is never called when using ParticleSystem.S...
Reproduction steps:1. Open the attached “IN-98512.zip” project2. Open the “ParticlesSystem” Scene (Assets > ParticleSystemTest)3.... Read more
HDRP Graphics "High Quality Line Rendering" is missing a documentation link
How to reproduce:1. Create a new HDRP Unity project2. Go to Edit -> Project Settings -> Graphics -> Rendering -> High Qu... Read more
The label that uses data binding is no longer updated at runtime when `I...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Sandbox/BindingBugRepro/ReproScene.unity” Scene3. En... Read more
"Unsupported source texture format (7) in ComputeNextMipLevel" error is ...
Reproduction steps:1. Open the attached “IN-97974“ project2. Open the “SpriteAtlasBug.unity” Scene3. In the Project window, go to th... Read more
"DateTime.Now" in the UK timezone does not adjust when the British Summe...
Reproduction steps:1. Open the attached “IN-98574” project2. Open the Xcode Debugger/Android Logcat3. Make sure to change the Date &... Read more
Package Manager registration events are not triggered when changing regi...
Description: When switching the registry of an already installed package without changing its version, the Unity Package Manager scr... Read more
Outdated page opens when accessing Sprite Atlas v2 reference page
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Assets/New Sprite Atlas.spriteatlasv2” Sprite Atlas3. Click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0