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Emulator spawns then destroys object
Emulator spawns then destroys object 1. What happened The attached gif shows the bug. I created a scene with a single cube in it. Wh... Read more
[SinglePassStereo] Game window on monitor is warped when using Single Pa...
fixed in 5.5/vr/instancing/hololens and on its way to 5.5. Read more
[VR | Editor] Editor gets into a bad state after OpenVR fails to initialize
VR Editor gets into a bad state after OpenVR fails to initialize BUCKLE UP FOR THIS ONEPLS read the whole report!and don't hesitate ... Read more
[OSX] AudioMixer::CheckConsistency() crash caused by mixer files when op...
Repro steps:1. Open "UnityChanBallRoll.zip" project Stack trace: AudioMixer::CheckConsistency() Note: The crash is caused by NewAudi... Read more
Unity throws "iterator==end" error when reading serialized file metadata...
Steps to reproduce:1. Open attached project-Error appears Results: reading serialized file metadata after loading a scene throws "it... Read more
Animations glitching out and getting garbled when sharedassets0 get abov...
To reproduce:1) Open attached project and 'empty' scene2) Select the model in scene ( VeilFixed (1) )3) Set animator in it either as... Read more
[Android] Application stop responding after Screen recording started
Steps to reproduce: 1) Download attached project "GUI.zip" and open in Unity2) Build and run on a device3) Press on button "Start re... Read more
[WSA / UWP] MouseCallbacks don't work in 5.5
Reproduction steps:1. Build & run the attached project (MouseCallbacks_scene)2. Try clicking, dragging, moving etc.3. See that M... Read more
[iOS] No warning that "Camera Usage Description" should be added when us...
It's necessary to add 'NSCameraUsageDescription' to the Xcode project's info plist if the Camera api is used, otherwise the app will... Read more
[iOS] ReplayKit ShowCameraPreviewAt coordinates should be converted from...
To Reproduce: 1. Build and run the attached project.2. Start a video broadcast, observe that ReplayKit.ShowCameraPreviewAt is called... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor