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Fixed in 5.0.1
Votes
0
Found in
5.0.0f4
Issue ID
681358
Regression
Yes
[CapsuleCastAll] Wrong capsule is cast againt colliders when using CapsuleCastAll
Steps to reproduce this issue:
- Open the attached project
- Open 'bug' scene
- The two green spheres visualize the ends of the collider
- Play the scene with gizmos on
- Observe Scene with Right orthographic view to see 3 expected collisions (the sweep direction is -x).
Observe:
1. Hit on blue sphere is correct
2. Hit on brown sphere is completely wrong position
3. Pink sphere is incorrectly missed
The problem seems to happened whenever the radius is not 1
Worked fine in 4.6
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