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[5.5] GraphicsSettings being NULL crash when opening old project
Steps to reproduce:1. open User's attached project with Unity 5.5.0b4 or newer Result: an error appears: Fatal Error! GetManagerFrom... Read more
[UnityWebRequest/WWW] Can't get final absolute url from UnityWebRequest ...
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. Run it and press "go"4. In console notice that relative path is ... Read more
[Compiler] Error with no details prevents entering playmode
(Check the attached video to see the bug) Reproduction steps:1. Open the attached project2. Navigate to Assets->Scenes3. Open any... Read more
[iOS] An extra 'null' parameter is passed after a long type integer is u...
When using native iOS code, if a method uses a 'long' type parameter, an extra 'null' is passed with it. In this case, the 'null' pa... Read more
[Linear] EditorGUI.DrawRect() renders brighter colors in linear color space
Steps to reproduce: 1. Open attached project2. Open editor window "BUG/Open Window"3. Change color space value in opened editor wind... Read more
Scripts cannot be opened if the Unity folder contains a comma in the name
Steps to reproduce : - rename the Unity install folder to something like "Unity 5,3"- create a new project- create a C# script- doub... Read more
[WebGL] Player hangs when Skinned Mesh Renderer is present in the scene
Repro steps:1. Build WebGL player.2. In player, press right arrow on keyboard once to advance to next scene (generic Particle test s... Read more
Cannot drag substances to ObjectFields expecting Materials
Steps to reproduce : - import a substance from the Asset Store- create a cube- go to Mesh Renderer > Materials- try to drag to su... Read more
[Runtime] UnityEvent objects contain the name of type as a serialized st...
No repro steps, attached project "833543.zip" which creates 1k UnityEvents on Start This is by desing because it's to ensure we crea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor