Search Issue Tracker

0
votes
Fixed

Editor renders as fast as it can even if vsync is on

Graphics - General

-

Jun 30, 2016

-

Version/s: 5.4.0b24

1. Create new project in the editor2. Go to player settings, observe vsync is on3. Press play, observe thousands frames per second. Read more

0
votes
Won't Fix

[WebGl] Different behaviour inside Editor and on WebGL app

WebGL

-

Jun 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open my attached project.2. In test scene press play button.--- Try clicking game screen, you will "scratch" p... Read more

0
votes
Fixed

[WebGL]Error creating/requesting Network matches on WebGL

Networking

-

Jun 30, 2016

-

Version/s: 5.3.5p5

Error creating/requesting Network matches on WebGL. Steps to reproduce:1. Open attached project and configure Multiplayer settings u... Read more

0
votes
Duplicate

[VR] OpenVR and DX12 crashes build

VR

-

Jun 30, 2016

-

Version/s: 5.4.0b23

Steps to reproduce:1. Download and open attached project "vivecrash.zip"2. Make sure that in player settings VR mode is on (having O... Read more

0
votes
Won't Fix

[Float]Precision loss when using the remainder of floating point

Scripting

-

Jun 30, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project.2. Open scene named "main".3. Select "Main Camera" and notice that its component "Test(S... Read more

0
votes
Fixed

Every GameObject under a Canvas adds 4 calls to CanvasRenderer.OnTransfo...

UI

-

Jun 29, 2016

-

Version/s: 5.4.0b23

How to reproduce:1. Open the attached project2. Open profiler window (Window -> Profiler)3. Open and play DefaultScene scene4. No... Read more

55
votes
Fixed

Disabling UI crashes at GameObject::IsActive

uGUI

-

Jun 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce: 1. Open CrashTestDummy.zip project2. Open SceneA (or SceneB)3. Click the big button in the middle continuously u... Read more

0
votes
Fixed

Humanoid rig not animating additional prop bones correctly

Animation

-

Jun 29, 2016

-

Version/s: 5.3.4p4

Humanoid rig not animating additional prop bones correctly, but Legacy works fine(Generic also works as expected) When importing a H... Read more

0
votes
Fixed

[WSA][UWP] 'Failed to run reference rewriter' exception when building ...

Windows Store Apps

-

Jun 29, 2016

-

Version/s: 5.3.5f1

To reproduce:1. Build attached project (repro810151.zip)2. Notice 'UnityException: Failed to run reference rewriter' error Reproduci... Read more

9
votes
By Design

Large collections add exponential time to WebGL build times

WebGL

-

Jun 29, 2016

-

Version/s: 5.3.5f1

Steps to reproduce:1. Open attached project "case_810082-buildBug.zip".2. Open "Scene1" scene.3. Build project for WebGL.4. Notice h... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.