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0
votes
Fixed

Vector3.RotateTowards doesn't work as expected once 90 degree angle is r...

Scripting

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Jul 26, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Open attached project 2. Open "test" scene 3. Press play 4. Hold space ("Cube" is rotating around towards th... Read more

0
votes
Fixed

[ModelImporter] Keep Quads option isn't exposed in script

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Jul 26, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Create new project and new script 2. Try to find UnityEditor.ModelImporter.keepQuads or anything similar. Th... Read more

0
votes
Duplicate

[VR] Offscreen rendering produces disrupted image

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

Steps to reproduce: 1. Download and open attached project "OffscreenRenderIssue.zip" 2. Open scene "test" 3. Turn VR Mode on in play... Read more

0
votes
Fixed

In Unity 5.x two pass transparent shader fills depth buffer different th...

Shaders

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Jul 25, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project in Unity 4.x and the only scene in it. 2. Observe first pass writes to the depth buf... Read more

1
votes
Fixed

Lightmaps in 5.4 packing poorly and resulting in double the size

Progressive Lightmapper

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Jul 25, 2016

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Version/s: 5.4.0f3

To reproduce: 1. Open attached project 2. Build lightmaps for Untitled scene 4. Notice that lightmap size is bigger compared to 5.3... Read more

0
votes
By Design

Crash playing instanced rendering plugin

Graphics - General

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Open attached project "case_817502-UnityProject.zip". 2. Open "scene" scene. 3. Press "Play" 4. Unity crashes... Read more

1
votes
Not Reproducible

Editor crashes when exiting play mode and the scene is being cleaned up

UI

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Jul 25, 2016

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Version/s: 5.3.6f1

Steps to reproduce: 1. Open "Case_817497 Matcher Testbed" case 2. Open "Test" scene 3. Enter and exit play mode in editor 4. Repeat... Read more

0
votes
Duplicate

[SinglePassStereo] TargetEye + deferred rendering causes right eye disto...

VR

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Jul 25, 2016

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Version/s: 5.4.0f2

[SinglePassStereo] TargetEye + deferred rendering causes right eye distortion 2. How we can reproduce it using the example you atta... Read more

1
votes
Won't Fix

[HLAPI] Starting connection that fails and then starting another that co...

Networking

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Jul 25, 2016

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Version/s: 5.4.0f1

Steps to reproduce: 1. Open attached "reproProject.zip" 2. run two instances 3. One instance should be launched as server 4. On seco... Read more

0
votes
Won't Fix

Array-fields with the [HideInInspector] attribute are not drawn through ...

IMGUI

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Jul 25, 2016

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Version/s: 5.3.6f1

How to reproduce: 1. Open the attached project and the only scene in it. 2. In the Hierarchy window click "Click Me" object. 3. Ope... Read more

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