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Secondary normal map doesn't affect model at all
Steps to reproduce:1) Download and open attached project "brokenNormalMap.zip"2) Open scene "Main" Actual result: Ground is complete... Read more
Crash in GameObject::SendMessageAny while entering the playmode second t...
How to reproduce:1. Open the attached "ReproCrash" and "Level TEMPLATE" scene2. Enter playmode and wait for about 3 seconds3. Exit p... Read more
Unity stops working when right clicking on certain Assets if Deep Profil...
How to reproduce:1. Open the attached "RightClickCrash" project2. Go to Window --> Profiler and enable Deep Profile setting3. Ope... Read more
Delete button does not trigger delete function in Hierarchy and Project ...
Reproduction steps:1. Create new project.2. Try to delete Main Camera or Directional Light. Expected result: Object will be deleted.... Read more
Crash in PlayableTraverser::RootByType when disabling GameObject by usin...
How to reproduce:1. Open the attached "CrashBug" project and "test" scene2. Enter playmode Expected result: GameObject is disabled w... Read more
After switching to Editor Professional skin after Pro version activation...
Reproduction steps:1. Create new project.2. Activate pro license while being in Editor using Manage License.3. Swtich Editor skin to... Read more
[New Scripting Runtime] il2cpp build throws exception for the scenario
1. What happenedTesting on 'Best HTTP' A$ package (https://www.assetstore.unity3d.com/en/#!/content/10872).Reproduced with the new r... Read more
EditorGUIUtility.SetIconSize affects already rendered GUI
Repro steps: 1. Open provided project2. Click on "Window" -> "Seek" (If the "Seek" window is not already open)3. Notice that the ... Read more
Severe performance regression in "Test Runner" (5.6.x compared to 5.5.x)
Repro steps: 1. Open provided project in 5.6.x2. Click on "Window" -> "Test Runner" ("Editor Tests Runner" for 5.5.x)3. Click on ... Read more
Doing unrelated things to Lighting changes "Ambient Color" to Black
Repro steps for 2017.2.0a1: 1. Open provided projects "test" scene2. In the project window click on "boomfountain" located in "Asset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons