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0
votes
By Design

[Android] IL2CPP fails to build with vanilla Facebook SDK

IL2CPP

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Oct 05, 2016

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Version/s: 5.4.0p2

Steps to reproduce:1) Download attached project ' Facebook780AndroidIL2CPP.zip' and open in Unity2) Make sure platform is set to And... Read more

20
votes
By Design

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

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Oct 05, 2016

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Version/s: 5.5.0b7

Steps to repro: 1. Open Unity;2. Open attached project ('Terrain to Mesh' package from A$);3. In the Project folder go to Assets -&g... Read more

2
votes
Fixed

Instantiate / CreatePrefab does not fully deserialize an object before O...

Serialization

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Oct 05, 2016

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Version/s: 5.4.1f1

Steps to reproduce:1. Download and open attached project2. Select OriginalObject in the hierarchy window3. Click on any boolean chec... Read more

0
votes
Fixed

SpeedTree mesh is not properly created through a script when importing a...

Terrain

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Oct 05, 2016

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Version/s: 5.5.0b6

Reproduction steps:1. Download and and open the latest attached project (fogfiles link).2. Open scene "TreeScene"3. Look at the Game... Read more

0
votes
Won't Fix

[Fonts] Performance spike when changing font style through script

Graphics - General

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Oct 05, 2016

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Version/s: 5.3.6p4

Reproductions steps:1. Open the attached project2. Build and run with the test scene3. Left click to change font.4. Notice how the s... Read more

0
votes
Fixed

[Scene] Asset Store package scene works in 5.4 but is corrupted and hang...

Asset and Scene Management

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Oct 05, 2016

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Version/s: 5.5.0b6

Scene from asset store package gets corrupted when opening in 5.5 Repro steps:1. Open CFX3 Demo scene from attached project (or down... Read more

0
votes
Won't Fix

[IL2CPP] IL2CPP build crashes in specific MonoBehaviour

IL2CPP

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Oct 05, 2016

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Version/s: 5.3.6p5

Steps to reproduce: 1. Open attached project2. Build it to any IL2CPP platform3. Run built project4. As soon as scene loads build cr... Read more

1
votes
Won't Fix

[BlendShape] Increasing Blend Shapes value to 100, the Cloth component d...

Physics

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Oct 05, 2016

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Version/s: 5.4.1f1

When you increase the value of Blend Shapes from 0 to 100, Cloth component distorts (look the attached gif). Reproduction steps:1. C... Read more

0
votes
Fixed

[ANIM] Deoptimize Transform Hierarchy does not reset scale properly

Animation

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Oct 04, 2016

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Version/s:

Optimize Transform Hierarchy treats scale properly, but Deoptimize Transform Hierarchy does not reset scale as expected. repo:-drop ... Read more

0
votes
Fixed

[AW] Disabling REC during playback does not stop play mode

Animation

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Oct 04, 2016

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Version/s:

When in AW rec/play mode, clicking the rec button does not stop play mode. repro:-create an animation clip-click play in the AW (sho... Read more

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