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NetworkManager->Spawn info->Register Spawnable Prefabs should throw warn...
NetworkManager->Spawn info->Register Spawnable Prefabs should throw warning on adding prefab without Network Identity 1. What happe... Read more
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable ...
Stretched circle icon in NetworkManager->Spawn info->Register Spawnable Prefabs 1. What happened 2. How we can reproduce it using ... Read more
[UI:Inputfield]If InputField has limit set and you’re writing over it in...
OnValueChanged scripts on Inputfield get triggered on Android even when you are writing over the character limit Read more
OnTransformChildrenChanged() called twice
To reproduce the bug follow the steps 1. Open "case_688317-OnTransformChildrenChangedCalledTwice" project 2. Open "Main" scene 3. Ru... Read more
Animation preview for sprites should be fixed in 2D
The screenshots below are taken from the Standard Asset Sample Project that comes packaged with the Unity installer. Open the 2D Ch... Read more
Editor Hard Crash On 64 bit build
To reproduce: 1. Open attached project 'PrefabBuildTest' 2. Open PrefabBuildTest scene 3. Build and run standalone build 4. Edito... Read more
Unity crashed after creating new project with organization selected on l...
- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more
Game View not rendering in 2 by 3 layout mode
- Open the CharacterFirstPerson scene in the Standard Assets Example Project (attached) - switch Layout to Default - switch Layout t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection