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Profiling coroutines hides half of its work under Overhead
Steps to reproduce:1. open attached "Coroutines.zip"2. play scene "M" with profiler open - Scene has a script that does some Corouti... Read more
[Unity Remote] Touch input blocks mouse input resulting the incorrect mo...
Steps to reproduce: 1) Download attached project 'PointerBug.zip' and open in Unity.2) Open scene 'Test'.3) Connect Android device w... Read more
GUILayout items placed in an area that was reserved by GUILayoutUtility...
Steps to reproduce.1. Open my attached project "case_814677-EditorTween".2. Observe script "GUIscr".3. Press play button. Expected r... Read more
Crash when changing to layout which scripted window was deleted
Steps to reproduce(or just watch user's attached gif ):1. Open my project "OpenMe".2. Expand "Window" tab and select "SomeWindow".--... Read more
[Image] RenderTexture displays wrong image for one frame if image initia...
Steps to reproduce: 1. Open attached project "bug_image_fill_bug.rar"2. Open scene "BugFill"3. Make sure that "Error pause" is enabl... Read more
[VR Graphics] Background Cameras Lose HDR in VR Mode
Steps to reproduce:1. Download and open attached project "testProject.zip"2. Make sure VR mode is on in player settings3. Open scene... Read more
[VR] Canvas should not lag behind when attached to a spatially tracked o...
Verified FIXED with 2017.3.0b6 and SteamVR 1.2.2 Steps to reproduce:1. Download and open attached project "FloatingCanvas.zip"2. Mak... Read more
[DX12] Crashes when opening project in D3D12ConcurrentPool<D3D12ScratchB...
Steps to reproduce:1. open "crash.zip" project using -force-dx12- crash Read more
[DX12][Standalone] crashes on fullscreen
Steps to reproduce:1. Open the attached project2. Build and run on Windows3. Play the game in full screen mode4. Notice game crashin... Read more
[Quality / Texture Settings]Tonemapping & Color Grading LUT causes visu...
Steps to reproduce the issue:1. Open attached project.2. Build the project for Standalone.3. Play the build. Actual result:Some weir... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default