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1
votes
Fixed

Missing script in Standard Assets - Particle Systems - Afterburner Prefa...

Scripting

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Oct 25, 2016

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Version/s: 5.5.0b3

Steps to reproduce:1. Create a New Project2. Assets Tab > Import Package > Particle Systems3. In Assets Tab find Afterburner P... Read more

0
votes
Fixed

g_logv crash caused by Charon.exe and Mono Develop with attached debugger

CodeEditors

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Oct 25, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "unity_monodevelop_crush.zip"2. Open gamedata.jsn (Assets>StreamingAssets>gamedata)3. Open Mono Develop4. ... Read more

0
votes
Fixed

Setting multiple materials to CanvasRenderer causes crashes

UI

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Oct 25, 2016

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Version/s: 5.4.2p1

Reproduction steps:1. Open the attached project;2. Open the CrashScene.unity;3. Toggle Image object off and on (sometimes you need t... Read more

0
votes
Duplicate

OnPointerDown doesn't return the pressed UI elements

UI

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Oct 25, 2016

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Version/s: 5.4.0f3

OnPointerDown() does not return the UI element that is clicked on; data.pointerPress gameObject is null. Steps to reproduce:1) Open ... Read more

0
votes
Won't Fix

NullReferenceException when Verify Saving Assets is enabled and game or ...

Scene Management

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Oct 25, 2016

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Version/s: 5.5.0b8

How to reproduce:1. Open the attached project2. Undock Game or Scene view3. Enable verify saving assets (Edit - Preferences -> Ve... Read more

0
votes
Duplicate

[OSX] Services Tab, Asset Store Tab and Collab History Tab remain blank ...

OSX

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Oct 25, 2016

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Version/s: 5.5.0b8

Steps to reproduce:1. Create a New Project2. Open Services Tab Result: Services Tab is blank Workaround: Tab is not blank if it's in... Read more

0
votes
Fixed

Importing 5.4 project into 5.5 causes all text to render pink in the build

Deployment Management

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Oct 24, 2016

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Version/s: 5.5.0b8

To reproduce:1. Build and run attached project2. Observe that all text fields in the game render as pink squares Notes: this only ha... Read more

0
votes
Duplicate

AudioSource.GetSpectrumData crashes Editor if Channel is set to a negati...

Audio

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Oct 24, 2016

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Version/s: 5.4.1f1

Repro steps:1. Open "Nonlinearr.zip" project (attached)2. Make sure "SpactrumScene" is loaded3. In the Hierarchy find SpectrumOrigin... Read more

0
votes
Won't Fix

Unreachable code in IENumerator method causes console warnings to be dup...

Scripting

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Oct 24, 2016

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Version/s: 5.4.2f2

STR:1. Open the project2. Observe "Test.cs" contents3. Observe the "Unreachable code" displayed as both error and a warning Expected... Read more

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