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[Linux] Freeze when assets are dragged and dropped to VS Code
Reproduction steps:1. Open the attached “BugRepro” project2. Select the “Readme” asset in the Project window3. Open the VS Code code... Read more
Editor crashing when recompiling
See [https://unity3d.zendesk.com/agent/tickets/1723810] We don't have a repro case but Jonathan has a fix Read more
Crash on core::StringStorageDefault<char>::assign when opening a specifi...
Reproduction steps:1. Open the attached "crash_IN-64297" project2. Observe the crash Reproduced with: 2022.2.0a15, 2022.3.17f1Not re... Read more
Sliders in the URP.asset throws NullReferenceException
Steps to reproduce: 1) Download attached project and open in Unity 2) Find URP-Balanced.asset in the Assets/Settings 3) In the Inspe... Read more
Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce:1. Open the attached project "UntoDreamsProto.zip"2. Enter Play Mode Expected results: Final rendered frames are co... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture