Search Issue Tracker
[upgrade project] Errors on upgrading AssetStore "Tanks!!! Reference Pro...
Upgrade project problem - this project works fine in 5.6.0p2 On importing "Tanks!!! Reference Project" project from A$ to 2017.1 - e... Read more
[.NET4.6][RuntimeUpgrade] Empty error is thrown after importing .js scri...
Steps to repro:1. Create new project;2. Go to PlayerSettings window (Edit -> Project Settings -> Player);3. Switch scripting r... Read more
Making a prefab from a Canvas child overrides active object recttransform
Steps to reproduce: 1. Open attached project, scene "Repro2"2. Find the child "Bar" of "Canvas" gameObject3. Drag it into the projec... Read more
Selecting a different shader and changing back to standard on a Material...
Selecting a different shader and changing back to standard on a Material opens additional settings and Texture boxes Steps to reprod... Read more
ConcurrentQueuetype is defined multiple times when user's libs defines it
Reproduction steps:1. Open project attached(TestIssue_ConcurrentQueue.zip). Expected result: ConcurrentQueuetype will be defined onc... Read more
[Lightprobes]When editing Lightprobes you can no longer duplicate them, ...
When editing Lightprobes you can no longer duplicate them, it duplicates the GameObject instead. Repro steps:1.In Unity create a Lig... Read more
[Camera] Crash at GameObject::GetCullSceneMask opening 2017.1 project in...
Repro steps:1. Open attached project in latest trunk2. Observe crash. Another way to reproduce:1. Create new project (any settings, ... Read more
Setting multiple materials to CanvasRenderer causes crashes
Reproduction steps:1. Open the attached project;2. Open the CrashScene.unity;3. Toggle Image object off and on (sometimes you need t... Read more
[WebGL] Webcam control is not released by browser until all tabs using i...
To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Play and stop Webcam on Browser A4) Keep tab on5) Open B... Read more
BoxCollider2D size changed upgrade due to 9-slice auto-tiling
Reproduction steps:1. Open project attached(Miner Mines.zip).2. Open main scene.3. Press play and try to hit wall. Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open