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0
votes
Fixed

[CursorLockMode.Confined] Dragging the game window causes the cursor to ...

Deployment Management

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Jun 20, 2015

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Version/s: 5.1.0p1

How to reproduce: 1. Create a new project 2. Add C# script which would have this in Start() function: Cursor.lockState = CursorLockM... Read more

2
votes
Fixed

Building IL2CPP which includes the JsonFx library throws "not implemente...

IL2CPP

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Jun 19, 2015

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Version/s: 4.6.6p3

To reproduce: 1) Download and open project 2) Make sure that scripting backend is set to il2cpp 3) Try building project 4) Notice t... Read more

1
votes
Fixed

SystemInfo.deviceUniqueIdentifier for WebGL returns n/a

WebGL

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Jun 19, 2015

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Version/s: 5.1.0p1

-e: see title -repro: --build and run a project that calls SystemInfo.deviceUniqueIdentifier --NOTICE it returns "n/a" Read more

0
votes
Fixed

Missing Game Center finished callback

iOS

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Jun 19, 2015

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Version/s: 5.0.2f1

Read more

0
votes
Fixed

No way to unspawn objects on client.

Networking

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Jun 19, 2015

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Version/s:

There is no way to unspawn objects on a client without destroying them on the server. This is a problem when using custom spawn hand... Read more

8
votes
Fixed

Input field value changed broken behavior on mobile devices

UI

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Jun 19, 2015

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Version/s: 5.1.0f3

Steps to reproduce: 1. Open the attached project 2. Open and play the scene 3. Select the first input field 4. Enter some text 5. N... Read more

0
votes
Fixed

Navmesh.FindClosestEdge.normal NaN, NaN, NaN

AI

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Jun 19, 2015

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Version/s: 5.0.2f1

Read more

0
votes
Fixed

"API Update required" window doesn't notify user if Unity wasn't in the ...

Window management

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Jun 19, 2015

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Version/s: 5.2.0a2

To reproduce: 1. Open attached project "APIUpdate" 2. While Unity is opening focus on any other app (you need to make it before API ... Read more

5
votes
Fixed

[VCS] User logged out always outputted to log when connecting

Version Control

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Jun 18, 2015

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Version/s: 2019.2.0a11

To Reproduce: 1. Connect to any p4 workspace. 2. Observe that everytime you click connect this is printed out in the log: "User use... Read more

12
votes
Fixed

[IL2CPP] Type.GetType() fails on ARMv7

IL2CPP

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Jun 18, 2015

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Version/s: 4.6.6p2

To Reproduce: 1. Build the attached project for 32bits or deploy an Universal build to a 32bit only device. 2. Observe that all Typ... Read more

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