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“Curl error 55” and “ObjectDisposedException” thrown when Reuploading As...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Open Asset Manager Window (Wind... Read more
Line Break Position Changes in Traditional Chinese when consecutive punc...
Reproduction steps:1. Open the attached project ("IN-117635_BugRepro")2. Open scene "Scenes/SampleScene"3. Observe the Game view Exp... Read more
“Contributor” button is a missing border in Light Editor theme
Steps to reproduce:1. Create new Unity project2. Make sure Editor Theme is set to Light (Settings > General > Editor Theme >... Read more
“3.3.0.37 has a regression: newly created C# files are not added in the ...
Reproduction steps:1. Create a new project2. Open Package Manager (Window > Package Management > Package Manager)3. Select Err... Read more
Crash with multiple stack traces or freeze when entering Play Mode in a ...
How to reproduce:1. Open the attached “IN-108928.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Exit Play Mode5. Observe ... Read more
UITK Custom Shader with Screen Positon node doesn't compile
Steps to reproduce: Create a new UITK Shader Graph Add a Render Type Branch node Add a Defualt Texture node and override the Texture... Read more
UITK Custom Shader Blend Modes Bugs
Premultiply requires the shader source to be already multiplied by the alpha Multiply requires the shader source to be already multi... Read more
USS filter output is too dark
DescriptionWhen using a USS filter, the output of the filter is premultiplied but is then used as a regular (non-pre-multiplied) tex... Read more
Diffuse paremeters missing in HDRP Terrain Material
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
Diffuse paremters missing in HDRP TErrain
Steps to reproduce: Create a HDRP project with 6.4 Create a scene with a terrain Add two terrain layers In terrain interface choose ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing