Search Issue Tracker
On DirectX9: The image in the UI canvas is not aligned precisely, with o...
To reproduce this issue: 1. Open the attached project2. Open 'TestScene'3. It has an UI Image in the right top corner4. In the scene... Read more
uGUI text input resets when tapped again on Windows Phone 8
To reproduce:1. Open attached project. It contains an input field2. Build & run for Windows Phone 83. Tap the input field. A key... Read more
Mecanim: Settings foldout on State Transition is not persistent
To reproduce:1. Open a project containing Animator with states2. Open the Animator window3. Click on any transition4. Fold out the S... Read more
Using a generic method that is unavailable in the .NET for Windows Phone...
To reproduce:1. Open repro.unitypackage2. It contains a scene and a script that calls System.Array.ConvertAll3. Build the scene for ... Read more
When the Input Field's text is changed by button's OnClick() event, it r...
To reproduce this issue: 1. Open the attached project2. Open the 'scene'3. It has an input field and a button, which changes input f... Read more
Removing state behaviour throws a warning during next play mode
Repro: 1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc2. Run the scene and check that t... Read more
"CharacterController parameter are invalid" error with no indication of ...
To reproduce:1. Open the project attached to case 6363422. Open Sample scene3. Enter play modeExpected result: The error does not ha... Read more
When setting a ScrollRect's normalized position in code, the new positio...
To reproduce this bug: 1. Open the attached project2. Open 'Scene 1'3. Select Panel (Canvas->Panel)4. Add a script 'RepositionScr... Read more
Velocity is unmeasurable whilst using StateMachineBehaviours
To reproduce this issue: 1. Open the scene called Test Scene.2. The soldier gameobject has an animator controller with a state that ... Read more
When Gapless looping is turned off the pitch is shifted up
To reproduce this bug: 1. Open the attached project2. Make sure the project type is iOS(File->Build Settings->iOS)3. Select an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects