Search Issue Tracker
Fixed in 5.0.X
Votes
0
Found in
5.0.0b6
Issue ID
636340
Regression
No
Removing state behaviour throws a warning during next play mode
Repro:
1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc
2. Run the scene and check that the messages fire
3. Remove behaviour from one of the states
4. Run the scene again
5. Notice the warning: StateMachineBehaviour NULL reference it comes up when the deleted behaviour is supposed to kick in.
6. Reopen the project - the project is fixed: the deleted behaviour doesn't cause the wrning to come up again.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment