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Fixed in 5.0.X
Votes
0
Found in
5.0.0b6
Issue ID
636340
Regression
No
Removing state behaviour throws a warning during next play mode
Repro:
1. Add two states and add two simple state behaviours to them - like Debug.Log("hello"); etc
2. Run the scene and check that the messages fire
3. Remove behaviour from one of the states
4. Run the scene again
5. Notice the warning: StateMachineBehaviour NULL reference it comes up when the deleted behaviour is supposed to kick in.
6. Reopen the project - the project is fixed: the deleted behaviour doesn't cause the wrning to come up again.
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