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Dropdown UI elements have their Content misplaced when nested inside a P...
How to reproduce:1. Create an empty project2. Create a new Prefab inside the Asset folder and open it3. In the Hierarchy window, fin... Read more
Sky does not get rendered when 'CameraRelativeRendering' is disabled
Reproduction steps:1. Open the attached “TestProjectForBugReporting.zip” project2. Open the “OutdoorsScene”3. Enter the Play mode4. ... Read more
[Android] [iOS] [IL2CPP] Crash when loading a subscene with a VisualEffe...
How to reproduce:1. Open the “VisualEffect-Entity-crash.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Wait for... Read more
Color property '_BaseColor' missing
Steps to reproduce: 1. Create a new HDRP project with U6 2. Import a shadergraph join to the Jira. These shadergraph come from a 202... Read more
Point Light source stops lighting when moved out of camera frustum in Pl...
Reproduction steps: 1. Open the attached project “IN-89793“2. Open the scene “SampleScene“3. Build&Run the standalone Player (or... Read more
[iOS] Player freezes when the WeakObjectReference<T>.LoadAsync() and Rel...
Reproduction steps:1. Perform the necessary setup steps2. Open the “ASDQWE” project3. Build the XCode project (In the top menu: King... Read more
CullingGroup.SetBoundingDistances is not affected when LOD Bias is changed
How to reproduce:1. Open the attached “IN-88361” project2. Enter Play mode3. Select the “Main Camera” GameObject in the Hierarchy wi... Read more
Gradient Color is not adjusted when alpha value of the last pin is 0
Reproduction steps:1. Open the attached “UGUISample.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Select the “Li... Read more
[Vulkan] Application crashes with Vulkan when restoring from background ...
Steps to reproduce (Android version):1. Open the attached user's project "SampleProject.zip"2. Switch to Android3. Make sure Vulkan ... Read more
“Use of GfxDeviceD3D12::UploadTextureSubData2D is forbidden during a ren...
Reproduction steps:1. Open the attached “repro_IN-89470“ project2. Open the “Sample.unity“ Scene3. Open the Scene view4. Observe the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal
- Entities Hierarchy window allows Cyclic nesting and throws an “ArgumentException: Cyclic nesting detected” error when dragging a Prefab onto the same Prefab in the Entities Hierarchy
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side