Search Issue Tracker

0
votes
Fixed

the Exit node can't be selected in the animator controller

Animation

-

Jun 10, 2014

-

Version/s: 5.0.0a11

Steps to reproduce:1. Open the attached project2. View the Test Animator Controller in the Animator window.3. Click and drag a box o... Read more

0
votes
Fixed

Contents are laid out differently depending on the time they were laid out

UI

-

Jun 10, 2014

-

Version/s: 4.6.0b10

Steps to reproduce:1. Download project LayoutRepro attached to this edit2. Set game view to 640x960 resolution3. Enter play mode. No... Read more

0
votes
Fixed

Deferred: Can't set vaues to stencil buffer on gbuffer pass or in CmdBuf...

Shaders

-

Jun 09, 2014

-

Version/s: 5.0.0a11

Steps to reproduce : - import the project attached- open the scene- press play and notice the red cylinder receives decals Read more

1
votes
By Design

No material inspector for uGUI elements

UI

-

Jun 09, 2014

-

Version/s: 4.6.0b10

To reproduce:1. Create a new uGUI compatible material2. Create a uGUI image3. Add the material to the image - no material inspector ... Read more

0
votes
By Design

Canvas render order is based only on hierarchy order

UI

-

Jun 09, 2014

-

Version/s: 4.6.0b10

To reproduce:1. Create 2 uGUI images2. Try to make one image go behind the other - your first instinct is to use the z Pos, that doe... Read more

0
votes
Duplicate

Create new Animation Clip does not remember the previous directory

Animation Window

-

Jun 09, 2014

-

Version/s: 4.6.0b10

Steps to reproduce : - create a new project- select the Main Camera and open the Animation Window- create a new animation and save i... Read more

0
votes
Fixed

OBB Plugin is no longer on the Asset Store

Android

-

Jun 09, 2014

-

Version/s: 4.5.0f6

Read more

0
votes
By Design

There is no way to hide/show uGUI objects via CanvasRenderer

UI

-

Jun 09, 2014

-

Version/s: 4.6.0b10

To reproduce:1. Create a uGUI button2. Try to disable its rendering - you'd have to disable each individual component like text, ima... Read more

3
votes
Fixed

ARM Mali 400 devices use more CPU time than others

Android

-

Jun 09, 2014

-

Version/s: 4.5.0f6

Projects ran on ARM mali 400 devices has increased ms, compared with other devices Read more

0
votes
Fixed

The automatic script upgrade does not convert Screen.lockCursor and Scre...

Input

-

Jun 08, 2014

-

Version/s: 5.0.0a11

Steps to reproduce:1. Open the attached project with Unity 52. Observe that the script updater doesn't update the following:Screen.l... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.