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SpritePacker atlas crash (out of memory) on large project
original zendesk ticket: 13748projectdrop file: nemesis_2.zip (14gb!) Read more
Scale is not applied to cloth particles
To reproduce:1. Open attached project2. Check out Plane objects backfaces.Expected result: The backfaces are properly alligned with ... Read more
Hinge and Wheel 2D joints start scene as if they were asleep
Steps to reproduce:1. Create a new 2D project. Add some sprites2. Create two gameobjects with Hinge and Wheel 2D joints.3. Enter pla... Read more
A gameobject with Cloth component disappears when entering play mode
To reproduce:1. open attached project2. Open test scene3. Enter play modeExpected result: You enter play mode, with the object behav... Read more
Having no tabs open causes Unity not to redraw its background
Having no tabs open causes Unity not to redraw its background Steps to reproduce:1. Open any project2. Close all tabs3. In place whe... Read more
the Exit node can't be selected in the animator controller
Steps to reproduce:1. Open the attached project2. View the Test Animator Controller in the Animator window.3. Click and drag a box o... Read more
Contents are laid out differently depending on the time they were laid out
Steps to reproduce:1. Download project LayoutRepro attached to this edit2. Set game view to 640x960 resolution3. Enter play mode. No... Read more
Deferred: Can't set vaues to stencil buffer on gbuffer pass or in CmdBuf...
Steps to reproduce : - import the project attached- open the scene- press play and notice the red cylinder receives decals Read more
No material inspector for uGUI elements
To reproduce:1. Create a new uGUI compatible material2. Create a uGUI image3. Add the material to the image - no material inspector ... Read more
Canvas render order is based only on hierarchy order
To reproduce:1. Create 2 uGUI images2. Try to make one image go behind the other - your first instinct is to use the z Pos, that doe... Read more
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