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[Android] Identification and Configuration settings disappear after Bund...
Reproduction gif:1. Create new project using 5.6a52. Open Other Settings and see that Android settings are in place3. Build apk with... Read more
[MetalEditor] Squares on terrain surface when terrain brush tools are used
Reproduction steps: 1. Create a new project.2. Select Metal graphics API for the Editor.2. Create a terrain.3. Focus it, so most of ... Read more
[IL2CPP] [iOS] [Xcode] Can't marshal a struct containing a field which i...
Reproduction Steps:1. Open "BugRepro" project2. Build to iOS3. Open Xcode project4. Open "Unity-iPhone/Classes/Unity/Native/Bulk_Ass... Read more
Unselectable objects with click and drag multi-selection rectangle
Reproduction steps: 1. Create a new project.2. Create an empty object, two Directional Lights and two cubes.3. Toggle off Mesh Rende... Read more
[Android] Location app crashes due to error 'jstring has wrong type: and...
How to reproduce:1. Open the attached project2. Build and Run Test scene on Android device (it has only one line Input.location.Star... Read more
[iOS] Unity splash screen doesn't show up on iOS builds
Steps to reproduce:1) Create a new project.2) Build for iOS.3) Run on a device. The game loads directly to the main scene; the splas... Read more
Model disappears when switching to Metal editor
To reproduce:1. Open attached project2. Open the "Example" scene3. Switch the graphics API to MetalNotice that the ear model disappe... Read more
Error "Screen position out of view frustum" when Scene is zoomed past a ...
Steps to reproduce:1. Open an empty project2. Use mouse's scroll wheel to zoom in as much as possible Expected: at some point you're... Read more
Camera stops for a moment when moving in scene view and a movement key g...
To reproduce:1. Open any project2. Try to move the camera by right clicking and pressing W, A, S or D.3. Switch directions without r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- WebGL sends wrong value with large numbers when SendMessage function is used