Search Issue Tracker

0
votes
Fixed

Crash when IEnumerator returns nothing due to unreachable code

Scripting

-

Oct 19, 2015

-

Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project 2. Open scene "Default" 3. Run it 4. Unity crashes Read more

8
votes
Fixed

[Animator] Enabling Animator which was disabled in animation crashes Unity

Animation

-

Oct 19, 2015

-

Version/s: 5.2.1p4

Update: fixed in 5.2.3p1 Steps to reproduce: 1. Open attached project 2. Open scene "TestScene" 3. Run it 4. Select "BuggedAnimato... Read more

0
votes
Fixed

[Crash] Editor crashes when opening a particular scene MonoBehaviour::Sh...

Asset Loading

-

Oct 19, 2015

-

Version/s: 5.3.0b3

Quick reproduction steps: 1. Open attached project "PolyglotUnity" --- Editor crashes immediately Alternative reproduction steps: 1... Read more

0
votes
Not Reproducible

Memory is continuously allocated when running a build with 'V Sync Count...

Deployment Management

-

Oct 19, 2015

-

Version/s: 5.3.0b2

Steps to reproduce: 1. Open the attached project 2. Build and run the only scene in the project 3. When running, open 'Task Manager... Read more

0
votes
Fixed

Crash in ForwardShaderRenderLoop::PerformRendering when switching to 'Cl...

Global Illumination

-

Oct 19, 2015

-

Version/s: 5.3.0b3

Steps to reproduce: 1. Open attached project 2. Open 'scene1' 3. Bake lightmaps 4. Open scene view window, select 'Clustering' in t... Read more

0
votes
Fixed

[MultisceneEditing] Opening project with 2 or more scenes loaded prints ...

Assets Management

-

Oct 18, 2015

-

Version/s: 5.3.0b3

How to reproduce: 1. Create a new project 2. Create two or more scenes 3. Load them into hierarchy 4. Reopen the project => Notice e... Read more

7
votes
Postponed

UI Text disappears on editor focus change due to editor DLL

UI

-

Oct 18, 2015

-

Version/s: 5.3.0b3

How to reproduce: 1. Open provided example project 2. Open Assets/TestScene.unity 3. Double-click "HUD" game object to bring it into... Read more

0
votes
Fixed

event UnityAction with SyncEvent returns UNetWeaver error

Networking

-

Oct 18, 2015

-

Version/s: 5.2.1p3

Steps to reproduce: 1) open the project 2) check console for error - project contains single C# script [SyncEvent] event UnityActio... Read more

0
votes
By Design

LoadLevelAdditiveAsync loading finishes on quit in editor

Asset Loading

-

Oct 18, 2015

-

Version/s: 5.2.1p3

Steps to reproduce: 1. open the project 2. play 'FirstScene' 3. click play again(to stop) check console for message indicating tha... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.