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Random Action in the “Actions” tab of the “Input Actions” window gets re...
How to reproduce:1. Open the user’s attached “ScrollRename.zip” project2. Open the “New Controls.inputactions” file3. In the “Action... Read more
Console error "TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_...
Reproduction steps:1. Open Unity Hub2. Create and open a new 3D Core project3. Observe the Console window Expected result: No errors... Read more
[HDRP] Subsequent Calls to HDAdditionalLightData.RequestShadowMapRenderi...
Reproduction steps:1. Open the attached project “ReproProject”2. Open the “Assets/OutdoorsScene.unity” scene3. Enter Play Mode4. In ... Read more
Once a Composite is triggered, the modifier button loses its pressed sta...
Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more
Overriden prefab field text in the Inspector window is not bold when the...
How to reproduce:1. Open the user’s attached “Prefab Override Bug In Inspector.zip” project2. In the Hierarchy window, select “Cube”... Read more
Fields can still be edited even though multi-editing is not supported wh...
How to reproduce:1. Open the “MultiEdit“ project2. Open the “SampleScene”3. In the Scene view window select the “GameObject”4. Then ... Read more
Decal GameObject is flickering when changing the Camera’s position if us...
How to reproduce:1. Open the user’s attached “DecalTest.zip” project2. In the Hierarchy window, select “Main Camera” GameObject3. In... Read more
Errors appear when pressing the “Cancel” button in the “Inspector Locked...
How to reproduce:1. Open the user’s attached “test_project.zip” project2. Select any GameObject in the Hierarchy and lock the Inspec... Read more
Ignored collision reactivates when using “Physics.IgnoreCollision” betwe...
How to reproduce:1. Open the user’s attached “Bug report.zip” project2. Enter Play Mode3. Press “2” on the keyboard4. Press “3” on t... Read more
[XRIT] XRUIInputModule does not consider multiple monitors for calculati...
Steps to reproduce:1. Open the attached user's project "MultiDisplayUI.zip"2. Open the scene "MultiDisplayUI"3. Move one Game View t... Read more
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