Search Issue Tracker

41
votes
Won't Fix

Crash on TransformAccessClearCallback when undoing ModularAvatar > Setup...

Kernel

-

Dec 28, 2023

-

Version/s: 2022.3.16f1, 2023.2.4f1, 2023.3.0b1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/scene.unity” Scene3. Right-click “test“ GameObject (... Read more

13
votes
Won't Fix

CPU usage spikes in the Loading.LockPersistentManager when async loading...

Scene Management

-

Feb 02, 2021

-

Version/s: 5.5.0b1

How to reproduce:1. Open the attached "ReproProject.zip" project2. Open the "Game Streamer Scene" Scene (Assets/NatureManufacture As... Read more

11
votes
Fixed

Batch Mode and Cloud Build get stuck at 'Scanning for ADB Devices' when ...

-

Apr 15, 2024

-

Version/s: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b15

Reproduction steps:1. Open the “run_cloud_build_batch.sh" with an IDE (e.g.: TextEdit or Visual Studio)2. change the “export PROJECT... Read more

11
votes
Fixed

[Nested Prefabs] Modifying Nested UI Canvas Prefab sets the scene instan...

Scene Management

-

Jun 10, 2019

-

Version/s: 2018.3.0b1, 2018.3.8f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduce:1) Open the attached project and the TestScene2) Select BottomLevelCanvas in the hierarchy and open prefab editor3) Mak... Read more

12
votes
Fixed

[PackMan] Error message appears when clicking "Open in Unity" on a free ...

Packman

-

Aug 27, 2020

-

Version/s: 2020.1, 2020.1.3f1, 2020.2

How to reproduce:1. Create a new Unity project2. Open the Asset Store and find and open a free asset3. Click "Open in Unity"4. Obser... Read more

11
votes
Duplicate

Prefab instance changes are reverted when FormerlySerializedAs is applie...

Scene Management

-

Sep 13, 2019

-

Version/s: 2018.3.0b7, 2019.1.0a6, 2019.2.0a1, 2019.2.4f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Download and open the attached project "1183879.zip"2. Inspect TestField values set to PrefabNamespace Asset and... Read more

48
votes
Fixed

Objects lit by lightprobes do not match lighting on static lightmapped o...

Global Illumination

-

Jan 11, 2016

-

Version/s: 5.3.1p1

To reproduce:1. Open attached project2. Open the scene "Light Probes"3. Bake lights4. Observe that the static object is darker than ... Read more

26
votes
Fixed

[SerializeReference] Serialized Reference Data lost when the Class name ...

Serialization

-

Dec 10, 2019

-

Version/s: 2019.3.0a2, 2020.1, 2020.1.0a15

Reproduction steps:1. Open "1204407" project2. In the Project window Right Click -> "Create" -> "Data"3. In the Inspector wind... Read more

60
votes
Fixed

[Android] Crash on Android when AndroidJavaProxy is calling from multipl...

IL2CPP

-

Sep 18, 2023

-

Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b7, 2023.3.0a5

Reproduction steps:1. Open the attached project “il2cppProject”2. Open the “Assets/Scenes/SampleScene.unity” scene3. Build and Run t... Read more

21
votes
Fixed

Memory leak when using .NET sockets

Mono

-

Jul 22, 2024

-

Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.11f1

Reproduction steps:1. Open the attached “BugRepro” project2. Build and Run the project (File > Build and Run)3. Open the “Task Ma... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.