Search Issue Tracker

0
votes
Fixed

[WindowsBootstrapper] Crash if Cancel button is pressed while the licens...

Installer

-

Oct 19, 2016

-

Version/s: 5.5.0b4

Note: Windows-related issue. To repro: 1. Run DA. 2. Proceed to License page. 3. While license is loading press Cancel and conf... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

-

Jun 01, 2017

-

Version/s: 5.5.3p1

Reproduction Steps: 1. Import attached project. 2. In Menu, select "Build" -> "Windows Development Build". 3. Create build. 4. In cr... Read more

1
votes
Won't Fix

[UI] Parent Content Size Fitter incorrectly recalculating on Descendant ...

UI

-

Feb 01, 2017

-

Version/s: 5.5.1f1

To reproduce: 1) Open attached project 2) Expand the hierarchy to the maximum possible 3) In one of the Item Containers, start disab... Read more

3
votes
Fixed

[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...

XR SDK

-

Jan 10, 2017

-

Version/s: 5.5.0p1

The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

-

Apr 26, 2017

-

Version/s: 5.5.1p3

Steps to reproduce: 1) Open the attached project (Maya *might* be needed to import all the models). 2) Build for iOS. 3) Deploy on a... Read more

0
votes
By Design

[DX12] Changing graphics API to DX12 has no effect

DirectX

-

Nov 06, 2016

-

Version/s: 5.5.0b10

Steps to reproduce (or watch attached gif): 1. Create a new Unity project 2. Open "Edit/Project Settings/Player" 3. Uncheck "Auto Gr... Read more

0
votes
Fixed

FBX's animations are not imported if overwriting FBX file from File Expl...

Asset and Scene Management

-

Apr 06, 2017

-

Version/s: 5.5.2p2

Steps to reproduce: 1. Download 899008_FBX.zip and create new project 2. Import NotAnimated.fbx 3. Change name of Animated.fbx to No... Read more

6
votes
Fixed

Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...

Android

-

Oct 13, 2016

-

Version/s: 5.5.0b7

Steps to reproduce: 1. Open the project 2. Notice that Google Play Games services throws compiler errors in console Expected: fresh... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

-

Oct 18, 2016

-

Version/s: 5.5.0b6

Steps to reproduce: 1. Open project 2. Select sampleTexture file from Assets 3. Check Inspector window's Texture import settings 4. ... Read more

0
votes
Won't Fix

[Android] Custom drawable-mdpi icon is overwritten by Unity default icon...

Mobile

-

Jun 01, 2017

-

Version/s: 5.5.3p4

Steps to reproduce: 1. Open attached project 2. Build for Android 3. Extract .apk file 4. Go to res->drawable-mdpi-v4 -'app_icon' is... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.