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0
votes
Fixed

[WindowsBootstrapper] Crash if Cancel button is pressed while the licens...

Installer

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Oct 19, 2016

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Version/s: 5.5.0b4

Note: Windows-related issue. To repro:1. Run DA.2. Proceed to License page.3. While license is loading press Cancel and confirm exit... Read more

1
votes
Fixed

Error "The referenced script on this Behaviour is missing" when loading ...

Scripting

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Jun 01, 2017

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Version/s: 5.5.3p1

Reproduction Steps:1. Import attached project.2. In Menu, select "Build" -> "Windows Development Build".3. Create build.4. In cre... Read more

1
votes
Won't Fix

[UI] Parent Content Size Fitter incorrectly recalculating on Descendant ...

UI

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Feb 01, 2017

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Version/s: 5.5.1f1

To reproduce:1) Open attached project2) Expand the hierarchy to the maximum possible3) In one of the Item Containers, start disablin... Read more

3
votes
Fixed

[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...

XR SDK

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Jan 10, 2017

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Version/s: 5.5.0p1

The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more

1
votes
Fixed

[Metal][iOS] MSAA costs a lot of GPU time on iOS with Metal (5.6 regress...

iOS

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Apr 26, 2017

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Version/s: 5.5.1p3

Steps to reproduce:1) Open the attached project (Maya might be needed to import all the models).2) Build for iOS.3) Deploy on a devi... Read more

0
votes
By Design

[DX12] Changing graphics API to DX12 has no effect

DirectX

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Nov 06, 2016

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Version/s: 5.5.0b10

Steps to reproduce (or watch attached gif):1. Create a new Unity project2. Open "Edit/Project Settings/Player"3. Uncheck "Auto Graph... Read more

0
votes
Fixed

FBX's animations are not imported if overwriting FBX file from File Expl...

Asset and Scene Management

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Apr 06, 2017

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Version/s: 5.5.2p2

Steps to reproduce:1. Download 899008_FBX.zip and create new project2. Import NotAnimated.fbx3. Change name of Animated.fbx to NotAn... Read more

6
votes
Fixed

Google Play Games Services plugin throws compiler errors on 5.5.0b7, 5.5...

Android

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Oct 13, 2016

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Version/s: 5.5.0b7

Steps to reproduce:1. Open the project2. Notice that Google Play Games services throws compiler errors in console Expected: freshly ... Read more

0
votes
Won't Fix

[5.5] Default Format field is inactive in Texture import settings

Asset and Scene Management

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Oct 18, 2016

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Version/s: 5.5.0b6

Steps to reproduce:1. Open project2. Select sampleTexture file from Assets3. Check Inspector window's Texture import settings4. Noti... Read more

0
votes
Won't Fix

[Android] Custom drawable-mdpi icon is overwritten by Unity default icon...

Mobile

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Jun 01, 2017

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Version/s: 5.5.3p4

Steps to reproduce:1. Open attached project2. Build for Android3. Extract .apk file4. Go to res->drawable-mdpi-v4-'app_icon' is o... Read more

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