Search Issue Tracker

0
votes
By Design

[MacOS] The Editor crashes when continuously using UnityWebRequest.SendW...

Asset Bundles

-

May 21, 2019

-

Version/s: 2018.2.6f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open "SampleScene" Scene in the attached "TestAssetBundleHandlerLeak.zip" Project2. Enter Play Mode3. Wait until... Read more

0
votes
Not Reproducible

[UNET] Network Discovery via UDP broadcast fails in a larger network

Networking

-

Sep 04, 2019

-

Version/s: 2018.4, 2018.4.3f1, 2019.1, 2019.2, 2019.3, 2020.1

Reproduction steps:1. Open "NetworkTest.zip" project2. Build Server for Android3. Uncomment line 1 in "TestScript.cs" script4. Build... Read more

0
votes
Not Reproducible

Crash in Build: UnityPlayer.dll!SharedObjectFactory<ShaderPropertySheet>...

Shader System

-

Aug 11, 2020

-

Version/s: 2019.3, 2019.3.9f1

How to reproduce:1. Open the build2. Enter tutorial (after opening credits)3. After the tutorial is loaded, press ALT + R to reload ... Read more

4
votes
Fixed

[Linux] Editor windows spawn outside of screen boundaries when using mon...

Linux

-

Mar 12, 2020

-

Version/s: 2017.4, 2019.3, 2019.3.4f1

Reproduction steps:1. Open a new project2. Maximize the Editor window on the monitor with a higher vertical resolution3. Open some w... Read more

0
votes
Fixed

Visual Studio Express does not open project solution and is not attached...

CodeEditors

-

Jun 13, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.1.6f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project "Case_1162476_VSExpress.zip"2. Set External Script Editor to Visual Studio Express 2017 in... Read more

0
votes
Fixed

[WebGL] [URP] Large memory allocations on builds when many objects are v...

WebGL

-

Mar 05, 2020

-

Version/s: 2019.3, 2019.3.0f6, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1225254-TonsOfObjects.zip")2. Change the build target to WebGL3. Make a WebGL... Read more

0
votes
Fixed

"Other" category is not shown in the player Profiler graph if a sample i...

Profiling

-

Jun 25, 2019

-

Version/s: 2018.3.0b1, 2019.1.0a1, 2019.1.0f2, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create and open a new project2. Select File &gt; Build Settings3. Enable 'Development Build' and 'Autoconnect Pr... Read more

0
votes
Fixed

Component reorder area is much narrower in Unity 2019 compared to earlie...

Themes

-

Jun 07, 2019

-

Version/s: 2018.3.0a1, 2018.4.0f1, 2018.4.2f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Create a new project2. In the Hierarchy Window create a new empty object and add some components to it3. Attempt... Read more

1
votes
By Design

Memory is not deallocated immediately after Texture2D object was deleted

Graphics - General

-

Feb 07, 2020

-

Version/s: 2018.1.0a1, 2019.2.19f1, 2019.3, 2020.2

Reproduction steps:1. Open the attached case "case_1217907"2. Click on the "Test" &gt; "Texture Memory Test" in the menu bar3. Open ... Read more

0
votes
Fixed

[VCS] Apply All Incoming Changes button is positioned slightly too low o...

Version Control

-

Sep 26, 2019

-

Version/s: 2019.3, 2020.1.0a6

How to reproduce:1. Create a new project in your preferred workspace and open it2. Connect it to Perforce3. Open the Version Control... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.