Search Issue Tracker

0
votes
Fixed

Error message is hardly readable because of the background colour

License

-

Mar 29, 2016

-

Version/s:

Steps to reproduce: 1. Have a serial key which has reached its max number of activations 2. Attempt to activate serial key in the ed... Read more

0
votes
Won't Fix

[MSBUG][UWP] Project with non-english name fails to build with .NET Nati...

Windows Store Apps

-

Mar 29, 2016

-

Version/s: 5.3.4f1

Reproducible on 5.2, 5.3.4, 5.4.0. Repro steps: 1. Create a new project in Unity named "ใƒ†ใ‚นใƒˆ". 2. Switch to WSA Universal 10 platfor... Read more

0
votes
By Design

[Baked] Ambient lighting doesn't affect some mesh triangles if Baked GI ...

Global Illumination

-

Mar 29, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "LightmapTest2" 3. Open Lighting window and build lightmap 4. Notice tha... Read more

0
votes
Fixed
0
votes
Fixed

[WebGL][Win]AudioClip.length is multiplied by ~4.53 when loaded through WWW

WebGL

-

Mar 28, 2016

-

Version/s: 5.3.2f1

Repro steps: 1) Open the project and Main.scene 2) Build and run it for WebGL 3) In the browser open up the Console 4) Notice the di... Read more

0
votes
Fixed

[Unet] Crash on MonoBehaviour::AddImageEffectCallbacksToManagers when ho...

Networking

-

Mar 28, 2016

-

Version/s: 5.4.0b10

Steps to reproduce: 1. Open project 2. Open "TESTSNECE" scene 3. Play in editor and press "LAN Host(H) button" Results: Editor cras... Read more

8
votes
Fixed

Accessing AnimationClip properties in runtime throws MissingMethodExcept...

Animation

-

Mar 28, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project "783535.zip" 2. Open scene "repro" 3. Run it 4. Notice "False" printed in console. We ... Read more

0
votes
Won't Fix

Editor window resizes on relaunch if expanded through multiple screens

IMGUI

-

Mar 28, 2016

-

Version/s: 5.3.3f1

Steps to reproduce: 1. Open Unity project 2. Expand the editor window's size that it would be visible on multiple monitors 3. Close ... Read more

0
votes
Fixed

[Profiler] Taking a memory sample crashes the Android player on some pro...

Profiling

-

Mar 28, 2016

-

Version/s: 5.3.4p1

To reproduce: 1) Open the attached project in last user message 2) Build to android device(probably iOS works too) 3) Try to take a ... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

-

Mar 28, 2016

-

Version/s: 5.3.4f1

-e: see title -repro: --open attached project (see user reply) --run in editor --notice cube changes on entering play mode --build ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.