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1
votes
Won't Fix

Incorrect TextMesh bounds cause incorrect frustum culling

UI

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Feb 01, 2017

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Version/s: 5.4.4p2

Steps to reproduce:1. Open the attached project (frustumcullingtextmesh.zip)2. Open the Assets/main.unity scene3. Press play4. You w... Read more

0
votes
Fixed

[VideoPlayer][DX9] Video clip attached to Camera Front Plane is not rend...

Video

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Feb 01, 2017

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Version/s: 5.6.0b6

When a video clip is attached to Camera Front Plane via the VideoPlayer component, it doesn't show up when DirectX 9 is used. Steps ... Read more

0
votes
Fixed

[Shape] Ping-pong emission can sometimes produce orphan emissions on the...

Shuriken

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Feb 01, 2017

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Version/s: 5.6.0b6

Repro steps:1. Open Bug scene from attached project.2. Press Play3. Observe how when the effect reaches the right side of the ping-p... Read more

0
votes
Fixed

[Main] Start gradient color is ignored in standalone player

Shuriken

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Feb 01, 2017

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Version/s: 5.6.0b6

1. Open Bug scene from attached project.2. Press play to preview particles. Observe how they have color on them.3. Create a standalo... Read more

0
votes
Fixed

FBX animations with rigs made with Maya and imported into Unity shake un...

Animation

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Feb 01, 2017

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Version/s: 5.4.1p4

Steps to reproduce:1. Download and open the attached project2. Enter Playmode3. Observe animating object Expected result: animation ... Read more

0
votes
Won't Fix

Major CPU spike in Release Builld when VR is disabled with SteamVR/OpenVR

XR SDK

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Jan 31, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Start Task Manager4. Start the build5. Press t... Read more

0
votes
Won't Fix

Method with [command] attribute targets wrong method on server/host when...

Networking

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to Reproduce:1. Launch 2 instances of the project.2. On one instance start host and client on another.3. Press client "Clicker... Read more

0
votes
Duplicate

Unity Editor freezes when attempting to open scene with TextMesh Pro Ass...

Asset and Scene Management

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Jan 31, 2017

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Version/s: 5.5.1p1

To reproduce:1. Download attached project;2. Open "Release" scene; Expected result: Project scene loads normally with TextMesh Pro a... Read more

0
votes
Won't Fix

TypeLoadException once a multi-dimensional-jagged array is added to a class

Scripting

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Jan 31, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open user attached project (KLRG Systems 2017)2. Open KLRG_Behaviour.cs which is in Assets/KLRG_System/Element... Read more

0
votes
Fixed

[Windows] Output is printed to logs one byte at a time on Windows

Editor - Other

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Jan 31, 2017

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Version/s: 5.4.3p1

Output from the Editor/Player that goes to Editor.log or Player.log is printed one byte at a time. Steps to reproduce:1) Open the la... Read more

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