Search Issue Tracker

0
votes
Fixed

[Android] [Vulkan] [UI Toolkit] Application crashes when the device is r...

-

Mar 13, 2025

-

Version/s: 6000.0.43f1, 6000.1.0a7, 6000.1.0b11, 6000.2.0a6

How to reproduce:1. Open the “Unity6TMPro.zip“ project2. Open the “SampleScene“3. Make sure that Development Build is toggled off4. ... Read more

0
votes
Fixed

Crash on DualThreadAllocator<DynamicHeapAllocator>::TryDeallocate when o...

-

Mar 13, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached project "ReproProject" Expected result: The project opens upActual result: The Editor crashe... Read more

0
votes
Fixed

Terrain Tree cast Realtime and Baked shadows simultaneously when "Mixed"...

-

Mar 13, 2025

-

Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

Reproduction steps:1. Open the attached “IN-96870.zip” project2. Open the “GameScene” Scene3. Open the Lighting Window (Window &gt; ... Read more

0
votes
Fixed

Warnings thrown in the Console when pressing “Install Linux Server Build...

Package: Multiplayer Center

-

Mar 13, 2025

-

Version/s: 1.0.1

Steps to reproduce:1. Create new Unity project2. Make sure Multiplayer packages are installed (Multiplayer Center Quickstart Content... Read more

0
votes
Fixed

OnPostprocessAllAssets() is not called for a modified Prefab when anothe...

-

Mar 13, 2025

-

Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more

0
votes
In Progress

[Android] UIToolkit ClickEvent is fired when the device is rotated

Input

-

Mar 13, 2025

-

Version/s: 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “UIToolkitEventBug.zip“ project2. Open the “SampleScene“3. Build and Run for Android4. Rotate the devic... Read more

1
votes
By Design

Text shadows remain opaque when text is made transparent in UI Builder

Text (TextCore)

-

Mar 13, 2025

-

Version/s: 6000.1.0b9, 6000.2.0a6, 6000.3.0a1

How to reproduce:1. Open the attached “IN-96235” project2. Open UI Builder window3. Make sure “Hello_world.uxml” is open in UI Build... Read more

1
votes
Fixed

Compilation errors occur when "uintBitsToFloat(int)" gets used in OpenGLES

-

Mar 13, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7

How to reproduce:1. Open the “ShaderCompilationError.zip” project2. Click on Tools &gt; ExecuteComputeShaderError in the Toolbar3. O... Read more

1
votes
In Progress

User Reporting does not send reports when Managed Stripping Level is set...

Cloud Diagnostics

-

Mar 13, 2025

-

Version/s: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7, 6000.3.0b5, 6000.4.0a3, 6000.5.0a1

Steps to reproduce:1. Open the “IN-96711” project2. In the Player Settings → Other Settings, ensure that the Managed Stripping Level... Read more

0
votes
Fixed

The UGS Dashboards Multiplay Hosting Services Servers panel "Active buil...

Package: Multiplay Standalone SDK

-

Mar 13, 2025

-

Version/s: 1.1.0

Steps to reproduce: Create and setup a Competitive Action Multiplayer template Project Progress the Tutorial "Gaming Services: Multi... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.