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[VR Input] Oculus Touch and OpenVR documentation wrong or button mapping...
The Documentation reports that the Left Controller Menu button on Vive corresponded to Button.Three (X) on the touch controller. How... Read more
Bad syntax in GrammarRecognizer causes GrammarRecognizer to fail on all ...
To reproduce:1) Open attached project and scene in it2) Press Play in editor to run the simple application.3) With a microphone plug... Read more
Textures not rendered when model is scaled down and view is zoomed in
To reproduce:1) Open attached project and scene in it2) Move your scene view so that the smaller model would take almost all of the ... Read more
[VideoPlayer][Editor] Video stops playing when drop-down list is shown
Reproduction steps:1. Open the attached project2. Open and play scene "videoTest1"3. Wait for video to start playing4. On the menu b... Read more
Crash in mono_marshal_get_runtime_invoke when building project without s...
How to reproduce:1. Open the attached "08-Bowlmaster-master" project2. Add "Game" scene to Scenes In Build3. Build the game for iOS ... Read more
StandardAssets Particles Scene Fireworks gives lot of "Assertion failed ...
It is happening on our Standard Assets -> Particles -> Fireworks Can't reproduce on 5.5.0p3Reproduces on 5.6 only - !regressio... Read more
When overwriting text with Multibyte characters, old text stays until te...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Enter normal characters into the input field4. Sele... Read more
Clicking away when inputting Multibyte characters in the input field, du...
Steps to reproduce:1. Download and open the attached project2. Enter play mode3. Start writing Multibyte characters in the input fie... Read more
Unity crashes when saving something while being out of space
To reproduce:1) Have an almost full partition (I used a USB Drive for testing)2) Create a project there3) Finish filling up the part... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled