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[Android] Handheld.PlayFullScreenMovie does not enter full immersive mode
How to reproduce:1. Open attached project2. Build 'Test' scene on android device3. Press 'Full' in app4. Notice the navigation bar d... Read more
[WSA] Disabled shadows causes application to crash on launch on Microsof...
Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more
Scene view elements become washed out after enabling Linear Color Space ...
Scene View elements become very bright after enabling HDR if the Color Space is set to 'Linear'. Steps to reproduce:1) Open the atta... Read more
Cannot dock windows after undocking them
Steps to reproduce : - create a new project- undock a window and notice the error- try to dock it back and notice that it's not poss... Read more
[iOS][tvOS] Append not disabled when building iOS project on top of tvOS...
1. Build any Unity project for iOS/tvOS.2. Switch the platform to the other one and enter same project name.3 Observe that:- the app... Read more
Editor attaching state is not reflected in Preferences/External Tools
Reproduction steps:1. Open the attached project (or any project)2. Go to Edit->Preferences->External tools3. Make sure your sc... Read more
[iOS] [3DTouch] touch is executed with a delay on screen edges
Reproduction steps (Reproduction video attached: 02/08/2017 3:06 PM, OnPointerDown.mp4 ): 1. Connect a device with a 3d Touch featur... Read more
Crash in WindowsVideoMedia::GetTrackTypes after enabling Transcode and ...
To reproduce:1. Open attached project2. Select AdamOut video in Project window3. Enable Transcode and hit Apply button Actual: Edito... Read more
[WSA] Editor crashed after closing the app when profiling
Reproduction steps:1. Build & run the attached project to Local Machine with Auto-Connect profiler enabled2. Play for a while3. ... Read more
[iOS][Mono2x] Build fails with 'UnityException: Failed assemblies stripp...
Steps to reproduce: 1. Open attached project2. Make sure that Scripting Backend is set to 'Mono2x' and stripping level to 'Use micro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open