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0
votes
Won't Fix

Clicks and movements with mouse in the editor causes barely visible whit...

Editor - Other

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Nov 05, 2015

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Version/s: 5.2.1f1

Reproduction steps: 1. Open attached Unity project. 2. Open and play "Assets\scenes\TestMaskScroll" scene. 3. Click and hold left mo... Read more

0
votes
Duplicate

[Crash] Switching shaded mode from 'Shaded' to 'Lit Clustering' Caused t...

Global Illumination

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Nov 05, 2015

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Version/s: 5.3.0b5

Steps to Repro: 1. Open project supplied 2. Open scene 'mex_base_001_pd' 3. Open Lighting (Window > Lighting) 4. If there is a ligh... Read more

1
votes
Fixed

[OSX] Broken wireframe anti-aliasing in the Editor on all non-transparen...

Graphics - General

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Nov 05, 2015

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Version/s:

The materials on our standard primitives gives a low-quality impression because the lines alias a lot. See picture https://gyazo.co... Read more

0
votes
Fixed

Sprite preview window shows ETC2 instead ETC1

2D

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Nov 05, 2015

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Version/s:

Sprite preview window shows ETC2 instead ETC1 when it's override with ETC1+alpha format. Read more

0
votes
By Design

Game object throws physics error message on Windows Store Apps

Physics

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Nov 05, 2015

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Version/s: 5.3.0b5

Reproduction steps: 1. Build & run the attached project to Windows Store Apps 2. See exceptions are printed into the console: Atte... Read more

0
votes
Won't Fix

[Editor][MassPlaceTrees] Inputting huge value to Number Of Trees field d...

Terrain

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Nov 05, 2015

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Version/s:

Steps to reproduce: 1. Open attached project and "test.unity" scene; 2. Select Terrain gameobject in the Hierarchy view; 3. Go to I... Read more

0
votes
Fixed

Win+D shortcut and MonoDevelop causes inspector window to resize

Window management

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Nov 05, 2015

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Version/s: 5.3.0b5

1. Create new project and add new C# script, make sure that layout is reset to Default 2. Open said script in MonoDevelop and switch... Read more

0
votes
Fixed

[SceneView] Transform gizmos position is inconsistent relatively to Terr...

Terrain

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Nov 05, 2015

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Version/s:

Steps to reproduce: 1. Open Unity; 2. Open attached project and "test.unity" scene; 3. Notice that in the scene there is Terrain ga... Read more

41
votes
By Design

[Material] Render Queue value is not updated until shader is changed and...

Graphics - General

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Nov 05, 2015

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Version/s: 5.3.0b5

A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more

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