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0
votes
Fixed

[Win][Regression] Player crashes after launching Windows Standalone project

Windows Standalone

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Mar 09, 2017

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Version/s: 2017.1.0a3

Steps to repro: 1. Open attached project and 't1' scene;2. Go to File -> Build Settings;3. Click 'Add Open Scenes' button;4. Clic... Read more

0
votes
Fixed

[Inspector] Integer fields are displayed instead of values for serialize...

Inspector Functionality

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Mar 09, 2017

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Version/s: 5.5.1p4

Serialized enums, that derive from abstract classes are shown as integers in the Inspector. Steps to reproduce:1) Open the latest at... Read more

0
votes
Fixed

[Windows] Deleted files doesn't move into Recycle Bin

Asset and Scene Management

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Mar 09, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open any project.2. Create an Asset.3. Delete the Asset.4. Check the Recycle Bin. Actual behavior:Deleted file... Read more

0
votes
Won't Fix

[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...

Asset Bundles

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Mar 09, 2017

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Version/s: 5.5.1f1

If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more

0
votes
Fixed

[Android] White screen after returning from Oculus Profile menu back to ...

VR

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Mar 09, 2017

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Version/s: 5.6.0b11

Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more

0
votes
By Design

GetComponentsInChildren always gets components from inactive objects

Scripting

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Mar 08, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project(GetComponentsInChildren.zip)2. Open the Main scene3. Play the scene4. Observe the Co... Read more

0
votes
Won't Fix

Mixed (Managed + Native) DLLs are shown up only as Native

Editor - Other

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Mar 08, 2017

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Version/s: 5.5.2p2

Reproduction steps:1. Open the attached project "Mixed Assemblies.zip";2. Press on any of DLL in Assets->SharpSVN.3. Observe, tha... Read more

0
votes
Fixed

Sprite renderer spams warning after play or reopening scene, when draw m...

2D

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Mar 08, 2017

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Version/s: 5.6.0b10

Reproduction steps:1. Open project attached (TileBug.zip)2. Change Sprite draw mode size to 128x128 (Error: "Cannot generate 9 slice... Read more

0
votes
Not Reproducible

Collab - Deep Dive Start - Collab recovers poorly from latency spikes

Collab

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Mar 08, 2017

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Version/s: 5.6.0b10

Assuming you have a Collab enabled project. Assuming you have a Web Debugger of some kind that is capable of injecting latency into ... Read more

0
votes
Won't Fix

Collab - Deep Dive Start - Initial Publish needs better input lag handling

Collab

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Mar 08, 2017

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Version/s: 5.6.0b10

Assuming you have a new project and Collab was never enabled. This issue assumes you have one of the following as well:a) A project ... Read more

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