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[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...
iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more
Unity throws "Geometry jobs should not be launched for empty tasks" err...
Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more
GearVR uses 32-bit display buffer even if it is turned off
Reproduction steps:1) Open user's attached project ("Unity5.4.0f3-Broken.zip")2) Make sure inside Player Settings 'Use 32-bit Displa... Read more
Crash caused by dragging a Scriptable Object asset
Reproduction steps:1. Open attached project (Grocery.zip);2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_0... Read more
Built project does not get files from Resources folder
Reproduction steps:1. Open the attached file 'TestProject';2. Open the scene 'Test';3. Build the scene for standalone platform;4. Op... Read more
Graphics Jobs causes artifacts in particle systems on large builds
Steps to reproduce:1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link)2. Build a Development build for Standalon... Read more
Script material reference causes SceneManager.LoadSceneAsync not to load...
To reproduce : 1.Download and Open attached project2.Open "StartScene" scene3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.3p3,... Read more
Function 'AddForceAtPosition' influences Rigidbody.MovePosition and Rigi...
Reproduction steps:1. Open the attached project;2. Open the scene 'TestPhys';3. Ensure 'Impulse' on TestController ('Sphere' gameobj... Read more
Substances with Standart Shader are not being fully rendered on a mesh
How to reproduce: 1. Open attached project "863701-repro.zip" and "TheScene"2. Press play Expected behavior: Substances with Standar... Read more
[Transparency] Face orientation is not evaluated when baking a one-sided...
Face orientation is not taken into account when baking a one-sided geometry with a transparent texture. Shadows are always baked ont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked