Search Issue Tracker
By Design
Votes
0
Found in
5.4.0a6
Issue ID
756611
Regression
No
[Navmesh] Agent placed on multiple navmeshes picks one at random and can't navigate on others
Reproduction steps:
1. Open attached project "NavmeshIssues"
2. Open scene "2Navmeshes"
3. Enter play mode
--- You will see that the agent does not navigate to the target, even though it looks like it is standing on the right navmesh (see attached video)
Note, I used a special build to reproduce this 5.4.0a6 (e9a637d5a860)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Script resets to use the previous Skybox color when saving the Scene changes
- [2D] Sprite Library Editor window throws NullReferenceException error when entering Play Mode with Game View maximised
- Game View Tab Scale changes erratically when a Unity Tab is on a different screen with a differing Display Scale
- Six way lighting receiving wrong lighting from APV when set to World Space
- Crash on SortByExecutionOrder when interrupting the .androidpack import process
Add comment