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0
votes
Fixed

Crash if DestroyImmediate called under OnPreRender

Scripting

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May 03, 2016

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Version/s: 5.4.0b15

Steps to reproduce: 1. Open attached project 2. Open scene "test" and select "GameObject" in the hierarchy 3. Check "Crash Me" chec... Read more

0
votes
Not Reproducible

Double clicking on a script throws an InvalidOperationException

Assets Management

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May 03, 2016

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Version/s: 5.5.0a1

Steps to reproduce : - create a new C# script - double click it and notice the error InvalidOperationException: Operation is not v... Read more

0
votes
Fixed

Warnings when creating a ScrollView

UI

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May 03, 2016

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Version/s: 5.5.0a1

Steps to reproduce : - create a ScrollView - press play and notice the warnings SendMessage cannot be called during Awake, CheckC... Read more

0
votes
Duplicate
0
votes
Fixed

[iOS] Unity doesn't accept Bundle id if it is constructed differently (c...

iOS

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May 03, 2016

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Version/s: 5.3.3f1

Reproduction steps: 1. Create new Project 2. Open PlayerSettings 3. Set Bundle Identifier to something with two dots [com.hello..wor... Read more

3
votes
Won't Fix

[VR] Debug.DrawRay in VR appears in wrong position

XR SDK

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May 03, 2016

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Version/s: 5.4.0b16

Steps to reproduce: 1. Open new project 2. Add cube to the scene 3. Turn on VR mode and play the scene 4. In game view window, turn ... Read more

0
votes
Fixed

Cutout letter in Animation Window

Animation

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce : - open the Animation Window and notice the Dopesheet button *Note: Regression from 5.3. Read more

5
votes
Not Reproducible

Memory Leak in GfxDriver memory when unloading models

iOS

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May 03, 2016

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Version/s: 5.4.0b15

How to reproduce: 1. Open attached project 2. Open scene Scenes/Online/SOFP.unity 3. Build to iOS and run - The build can take up ... Read more

0
votes
Duplicate

DX9 as API and OpenVR in the list crash editor on play

VR

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May 03, 2016

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Version/s: 5.4.0b17

Steps to reproduce: 1. On new project, open player settings 2. Change Windows API to DX9 (top most) 3. Turn on VR support and add Op... Read more

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