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[URP] The Camera renders black screen when Post Processing is enabled in...
How to reproduce:1. Open the attached "PostProcessing2DRenderer.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Obse... Read more
[URP] NullReferenceException error is thrown on undoing after removing "...
NullReferenceException error is thrown on undoing after removing "New Render Objects" in CustomForwardRendererData. Steps to repro:1... Read more
Camera doesn't move when changing its position in the BeginCameraRenderi...
How to reproduce:1. Open the user's attached project2. Open 'SampleScene'3. Enter the Play mode4. Observe the Game view Expected res... Read more
[URP] [Universal Renderer] Post-processing doesn't enable when PostProce...
On assigning Post-processing Data to None, the Post-processing Enabled checkbox gets unchecked automatically in the Inspector when 2... Read more
[Shadergraph] Selecting URP Shadergraph material results in error spam
Repro steps:1. Create a Universal Lit shadergraph2. Right click the shadergraph and click "create material"3. Select the materialExp... Read more
2D Light with Volume Opacity set to a non-zero value is rendered directl...
Reproduction steps:1. Open attached project "case_13160523_urp.zip"2. Open "SampleScene" scene3. Compare Scene View and Game view Ex... Read more
[XR SDK][URP] Camera becomes stuck on the last rendered HMD view after s...
Reproduction steps:1. Open the user's attached project2. Load SampleScene and enter Play mode3. Select the "SimulationHead" GameObje... Read more
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes er...
[2D][URP] Increasing Freeform Light 2D Falloff greater than 53 causes errors in console Repro steps:1. Open SampleScene in attached ... Read more
[XR][URP][Cinemachine] A warning message is being spammed when XR Camera...
Reproduction steps:1. Open the user's attached "Unity URP Quest2 XR Test v3.zip" project2. Load the SampleScene3. Enter Play mode4. ... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps:1. Open the project attached in "Test CS Bug.zip"2. Go File -> Build Settings3. Enable Create Xcode project4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used