Search Issue Tracker
Mono Develop crashes on startup
Steps to reproduce : - create a new script - double click it and MD will crash *Note: Reproed on 4.2b4. Additional info here : ht... Read more
PrefabUtility.ReplacePrefab during an OnPostProcessScene callback hangs ...
Steps to reproduce : - import the project attached - open the scene - press play and Unity will hang Read more
Unity automatically unpauses the AudioListener when a built is restored
Steps to reproduce : - import the project attached - open the scene - build it for standalone - open the standalone build - press s... Read more
Scene behaves different in the Editor than in the Standlone Build
Steps to reproduce : - import the project attached - open the scene "Main" - build it for Standalone - play both the scene in the e... Read more
Clicking on a Mecanim error message does not select the game object
Steps to reproduce : - import the project attached by the user in the last reply - open the scene and press play - click on the mes... Read more
Error: "Heightmaps above 4096x4096 in resolution are not supported" afte...
See user's description. Also present in 4.1.4.f1 (Create Blank Project Terrain > Create Terrain Terrain > Import Height Map Raw ... Read more
Skybox with cubemap works incorrectly on Nexus 10
The skybox with a cubemap is shown upside down on the Google Nexus 10 device. Tested devices: Google Nexus 10 with Android 4.2.1 (r... Read more
Custom quality settings not shown on Mac standalone
Steps to reproduce : - create a new project - go to Edit > Project Settings > Quality - add a new quality level - build the scene f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects