Search Issue Tracker
Fixed in 4.5.X
Votes
0
Found in
4.1.3f3
Issue ID
546220
Regression
No
Unity automatically unpauses the AudioListener when a built is restored
Steps to reproduce :
- import the project attached
- open the scene
- build it for standalone
- open the standalone build
- press space to stop the music
- minimize the window and then restore it
- notice that the music starts playing again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment