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LOD Group objects cast shadows on each other when cross-fading is enabled
How to reproduce: 1. Open the “Test_LOD_URP.zip” project 2. Open the “Test0” scene 3. Select the “sphereLODs” GameObject 3. Move... Read more
HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...
How to reproduce: 1. Create a new HDRP project 2.1. Add a sub-scene 2.2. Edit the sub-scene (create some objects) and save it 3.... Read more
"TypeError: Module.dynCall_vi is not a function" error is thrown when Si...
Reproduction steps: 1. Open the user’s attached “SampleProject” project 2. Build and run the Player (File > Build And Run) 3. In ... Read more
[macOS] Crash on Material::RemoveUnusedProperties when removing unused M...
Reproduction steps: 1. Open the attached “TestCrash” project 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. In the Hierar... Read more
Deep Profiling Support is labeled differently depending on if Developmen...
How to reproduce: 1. Create a new project 2. Go to "File" ->"Build Profiles" 3. Click "Asset Import Overrides" and observe it ... Read more
Serialized VisualTreeAsset reference detaches from the Inspector referen...
How to reproduce: # Open the project “IN-62922“ # Open “SampleScene“ scene # Open CustomEditor.cs in Inspector window and obser... Read more
[Android] Player crashes when “com.google.android.play:core:1.10.3” is i...
Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Target API Level 34 is selected at (menu: Edit > Project ... Read more
Gamepad stick inputs are not recognized in WebGL Player
Reproduction steps: 1. Open the attached “ProjectToDelete.zip“ project 2. Connect the gamepad 3. Open the Build Settings (File > ... Read more
Inconsistant ellipsis (...) in top bar menu UI
*The following items should be changed to +have ellipsis+ (...) at the end:* Most items under File should have ... since they need ... Read more
Selection of asset is lost when creating assets when AssetDatabase calls...
How to reproduce: 1. Open the user’s attached “postprocessor-deselect.zip” project 2. In the Project window, select “Test.prefab” ... Read more
All about bugs
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Latest issues
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