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BoxCollider2D size changed upgrade due to 9-slice auto-tiling
Reproduction steps:1. Open project attached(Miner Mines.zip).2. Open main scene.3. Press play and try to hit wall. Expected result: ... Read more
Cloth "Edit Constraints" vertices become white with black artifacts, whe...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth Component" to it.4. Press "Edit Constraints" on that Cloth compo... Read more
Cloth "Edit Constraints" vertices become almost invisible after Rotating...
To reproduce:1. Open new project.2. Create new Sphere.3. Add "Cloth" component to it.4. Press "Edit Constraints" on Cloth component.... Read more
Standalone player sometimes crashes on display activation when color spa...
Reproduction steps:1. Open project attached (MultiDisplayLinearFail.zip).2. Open scene "Test".3. Build for Standalone player.4. Open... Read more
When entering play with disable Animator game object takes idle animatio...
Steps to reproduce:1. Download 901268_repro.zip and open "test" scene2. Disable Animator from "HeavyInfantry" game object3. Enter Ga... Read more
Undoing Edit of PolygonCollider2D results in Errors "Assertion failed: S...
To reproduce:1. Open new project.2. Create new EmptyObject.3. Add "PolygonCollider2D" component.4. Press "Edit Collider" and edit co... Read more
[WebGL] Profiler does not work Build&Run's tab is closed and then reopened
To reproduce:1) Create new project2) Mark it to Autoconnect to Profiler (it doesn't work when directly connecting)3) Build and run f... Read more
Errors "NullReferenceException: Object reference not set..." appear afte...
Reproduction steps:1. Open project attached (or create new one).2. Create new object and timeline for it.3. Create animation.4. Add ... Read more
GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...
Reproduction steps:1. Open the attached project;2. Open the scene "MainScene";3. Enter Play mode;4. Move Main Camera along x axis; A... Read more
Error "Getting control 2's position in a group..." appears when opening ...
Reproduction steps:1. Open project attached (or create new one).2. Create empty GameObject.3. Create new Timeline for that object.4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject