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uGUI project does not scale on Android devices on Unity 5 (due to no Can...
When uGUI project is built to android device GUI elements does not strech to screen Read more
Baking a scene with a single large plane causes excessive memory usage
How to reproduce: 1. Open package memoryusage.unitypackage in a new project2. Open scene memoryusage.unity- There is a single plane ... Read more
[Shuriken] Renderer UI missing cast shadows enum, and wrong styling on p...
In Particle System renderer module inspector:1. "Cast shadows" field should be an enum in 5.0, not a checkbox2. light/reflection pro... Read more
[geomerics]Final gather stalls and never finishes
Job crashes... Repro has been sent to Geomerics. Unity.exe!Enlighten::Impl::IndirectResultsFilter::EvaluateSurface(const int hitTria... Read more
Sliced images are not displayed correctly in WebGL build
To reproduce:1. Open attached project2. Build and run WebGl3. Notice that sliced image shows up incorrectly Read more
UnityEngine.UI.dll is in timestamps but is not known in guidmapper...
Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISyst... Read more
When Input Field content type's set to Integer, you cannot input '-' whe...
Steps to reproduce this issue: 1. Create new input field2. Change Content type to integer3. Play4. Write '-50'5. Select all the text... Read more
[StandardAssets][WP8]RollerBall throws errors with mobile input
To reproduce:1. Import the standard assets project2. Open scene "RollerBall"3. Make sure mobile input is enabled and the target is s... Read more
[2D][Effector] Disabled platform effector still works
To reproduce:1. Open attached project2. Open PlatformEffector scene3. Notice that the platform effectors have been all disabled and ... Read more
[MovieTexture] UnassignedReferenceException when playing movie texture
Steps to reproduce this issue: -Open the attached project ( FTP_UI_B21 )-Open 'raw_image' scene-It has a raw image and a movie textu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size