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[Shortcut Manager] Shift + Space maximizing shortcut only works on the f...
Steps to reproduce:1. Create a new project2. Focus any Editor window3. Mouse over any other Editor window4. Press shift+space to use... Read more
Light artefacts visible in Scene and Game view when changing Cube GameOb...
Steps to reproduce:1. Create project using 3D URP template2. Create Cube GameObject in the project3. Make sure Cube GameObject is se... Read more
Slider in Shortcuts Window slides under arrow button when scrolling down...
How to reproduce:1. Open attached project "Case_1126932.zip"2. Open Shortcuts Window (Edit > Shortcuts)3. Scroll down with mouse ... Read more
UnityEngine.UI.ListPool<Mask> retains a reference to a Mask object after...
How to reproduce:1. Open the attached project2. Open Launch Scene3. Click Play4. Click Go To Next Scene in the Game View Expected re... Read more
Particles do not move when displayed using the PreviewRenderUtility and ...
How to reproduce:1. Open the “IN_72115” project2. Open the “MyParticleSystem“ prefab3. In the Inspector “Particle System” component,... Read more
Baking Lightmaps result in artifacting when the object is far away from ...
Steps to reproduce: 1. Download and import the attached package2. Build lightmap Expected result: no artifactingActual result: heavy... Read more
Remapped materials material selector only works once
Steps to reproduce : Import attached fbx Select in the project view Click the Materials tab in the Inspector Window Open the Materia... Read more
5.5 beta Object Selection Outline - flickering and unexpected highlighting
Reproduction Steps:1. Open project "Test027"2. Open Scene "a"3. Click on wall object4. Try moving camera around in scene with5* Noti... Read more
Cloth still uses gravity when "Use Gravity" is unchecked
Cloth still uses gravity when "Use Gravity" is unchecked 1. Open attached Unity project2. Select "Plane" in the Hierarchy window3. I... Read more
Build Profiles - Feature Request: Editor restart button would improve th...
Steps to reproduce: Create a new project Go to "File" ->"Build Profiles" Select any platform, which is not added; Click the "Inst... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used