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Time columns in the animation window are highlighted unevenly
Steps to reproduce: 1. Create new project2. Select 'Main Camera'3. Open 'Animation Window'4. Click 'Create' and create the animation... Read more
[HDR] Camera doesn't detect transparency if HDR is enabled
Steps to reproduce: 1. Open attached project in Unity 5.12. Open scene "Test" and run it3. Both, red cube and plane, are rendered4. ... Read more
[Build] Long string makes build crash because of memory issues
Repro steps:1) Open the project and main scene2) Play the scene and notice in the console that it counts to 1000003) Build and Run f... Read more
[iOS] NullReference on app minimization when Socket.Select is used with ...
1. Open attached project2. Build to iOS with IL2CPP3. When project is running minimize app4. XCode will throw NullException5. Return... Read more
[iOS][Texture2D] After destroying objects and new Texture2D is never cle...
1. Open attached project2. Build to iOS3. Click "Open Camera", "Take Picture", Process Image" memory will increase4. Click "Clean Me... Read more
[Rigidbody2D] MovePosition() does not work with kinematic rigidbodies
Steps to reproduce: 1. Open the attached project2. Open 'PressToFloat' scene3. Notice the script calls MovePosition() function and s... Read more
[Transform] Scale decreases on rotated object, when it's added to the pa...
Reproduction steps:0. (As shown in the attached GIF file)1. Create new empty project.2. Create 2 cube objects.3. Change first cube s... Read more
[Visualization] Missing Global Illumination Visualisations in the Scene ...
Reproduction steps:1. Open attached project2. Open scene "GIVisualisationMissing"3. Wait until lightmaps are built4. Switch scene ca... Read more
[IL2CPP]Crash on Application.LoadLevel
To reproduce:1) Create new project2) Create two scenes ('scene1' and 'scene2')Optional: Add a different object in each scene (for ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects change Hierarchy order when undoing adding Component to multiple GameObjects
- [macOS] Editor crashes after entering Play mode with overlapping GameObjects with Cloth Component and Cloth Inter-Collision enabled
- Look Dev constantly regenerates the default Volume Profile when set to "None" instead of using the default one
- Look Dev errors are spammed when opening a new HDRP project when Look Dev was added to the layout in the previous project
- URP Scene Templates are not editable when first opened from the New Scene dialog