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0
votes
By Design

[Build] Failed to initialize player's 3D settings

Webplayer

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Sep 22, 2015

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Version/s: 5.2.0p1

Repro steps: 1) Create a new project2) Build and run it for WebPlayer3) Open it in Firefox - notice the error (Failed to initialize ... Read more

0
votes
Fixed

Tizen keyboard bugs

Tizen

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Sep 21, 2015

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Version/s: 5.2.0p1

Read more

0
votes
Duplicate

Crash when using editor scripts and applying prefab

Editor - Other

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Sep 21, 2015

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Version/s: 5.2.0f3

To reproduce:1. Open project, open scene "player test" in "Prototyping/Scenes/Testing"2. Select "player" object.3. Press "revert" or... Read more

0
votes
Fixed

Texture2D.format shows ARGB on RGB texture format

2D

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Sep 21, 2015

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Version/s: 5.2.0f3

Read more

0
votes
By Design

Android Library folder not recognised as a library outside of Assets/Plu...

Asset Import

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Sep 21, 2015

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Version/s: 5.2.0p1

How to reproduce: 1. Open attached project- The project contains the following folders:- Assets/Plugins/Android/Lib1 - an android li... Read more

0
votes
By Design

[Batching] Additional draw calls when batched objects are Interleaving

Graphics - General

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Sep 21, 2015

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Version/s: 5.2.0f3

To reproduce the issue follow the steps:1. Create new project2. Import "BatchingTest52" Unity Package user has provider3. Open "Main... Read more

0
votes
Won't Fix

GearVR apps fails to run when built in Android Studio

Android

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Sep 21, 2015

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Version/s: 5.2.0f3

Exporting Android GearVR project to Google project and building in trough Android Studio causes app to stop working Read more

3
votes
Duplicate

[Animation] Animations sometimes begin with the last frame

Animation

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project. It is the Unity UI sample project.2. Run the Menu3D scene3. Press the 'Settings' button. Noti... Read more

4
votes
Fixed

[Crash] Memory corruption or double delete in LightmapSnapshot

Asset Loading

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Sep 21, 2015

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Version/s: 5.2.1f1

To reproduce:1. Open attached project2. Open scene Test_scene3. Create new scene4. Crash in D3D12Window::EndRendering (full stacktra... Read more

1
votes
Fixed

[OSX] MonoDevelop unusable when copied to a HFS+ Case-sensitive partition

CodeEditors

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Sep 21, 2015

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Version/s: 5.1.4b12

To Reproduce: 1. Install any trunk build to an external drive formatted with HFS+ (Mac OS Extended (Case-sensitive, Journaled)) or j... Read more

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