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new show-screen-selector command line argument missing from manual
-e: adding this https://fogbugz.unity3d.com/default.asp?606319 to the options should include manual update -repro:--open Documentati... Read more
Switching Time.timescale value between a very low number and 1f causes C...
Steps to reproduce:1. Create a project which makes use of Cloth component.2. Create a script which controls Time.timeScale according... Read more
Cloth vertices with maximum distance of 0 get severely deformed upon co...
To reproduce:1. Open attached project2. Open cloth collisions scene3. enter play mode.Result: After passing the first obstacle the c... Read more
Project which has Interactive Cloth component is not upgraded properly
Steps to reproduce:1. Create a project in older version of Unity than 5 which uses Interactive Cloth component.2. Open it with Unity... Read more
AssertionException is thrown when trying to select dependencies of uGUI ...
To reproduce this bug: 1. Open the project 'AssertionExceptionError_2'2. Open the scene3. There is image UGUI object in the scene4. ... Read more
[AudioMixer] two different names for unexposing parameter
-e: the same functionality is named "delete" and "unexpose" while it should rather be the same in all places -repro:--open audio mix... Read more
Frame debugger does not handle render plugins
To reproduce:1. Open the unity render plugin demo ( http://docs.unity3d.com/uploads/Examples/RenderingPluginExample45.zip) with a 32... Read more
x86_64 build has wrong file ending
-e: 64bit build end on x86 instead of x86_64, file itself is still correct though -repro:--make 64bit linux build--NOTICE wrong file... Read more
Serialized members of reference type are null until "poked" to serialize
To reproduce:1. Open attached project. It contains a script that contains a few different serialized members2. Attach the script to ... Read more
InputField cursor position doesn't respect Text vertical alignment
Steps to reproduce:1. Open the attached project and the scene2. Press play3. Click on the white box4. Observe that cursor position d... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS