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4
votes
Fixed

Navmesh obstacle documentation is outdated

Docs - Manual

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Sep 09, 2013

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Version/s: 4.3.0b2

Navmesh obstacle documentation is outdated http://docs.unity3d.com/Documentation/Components/class-NavMeshObstacle.html Obstacles now... Read more

0
votes
By Design

If 2 windows of Inspector opened: the curve changes from first window no...

Editor - Other

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Sep 09, 2013

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Version/s: 4.3.0b2

If 2 windows of Inspector opened: the curve changes from first window not updates in second 2) How can we reproduce it using the ex... Read more

0
votes
By Design

Its not possible to add one scriptable object as a child asset of anothe...

Assets Management

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Sep 09, 2013

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Version/s: 4.2.1f4

To reproduce: 1. Open New Unity Project 4 2. Go to Assets > Create > Create ScriptableObject 3. Select MainScriptableObject 4. In th... Read more

0
votes
Fixed

Obstacle carves navmesh incorrectly

AI

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Sep 09, 2013

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Version/s: 4.3.0b2

To reproduce: 1. Open project New_repro 2. Open scene Simple navmesh 3. Notice how obstacle carves navmesh, moving any of the obstac... Read more

0
votes
Not Reproducible

Adding Detail Mesh to Terrain crashes Unity

Terrain

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Sep 09, 2013

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Version/s:

1. Create terrain 2. In inspector, choose paint details. 3. choose "Edit Details" 4. Add detail mesh. Any simple mesh is sufficient.... Read more

0
votes
Fixed

"Draw halo" Light option should either add Halo component or inform user...

Shadows/Lights

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Sep 09, 2013

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Version/s: 4.3.0b2

Would be helpful to inform user about this or add it when checking the option. Read more

0
votes
Fixed
0
votes
Duplicate

Assigning a null texture to a MaterialPropertyBlock causes a hard crash

Graphics - General

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Sep 08, 2013

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Version/s: 4.3.0b1

Steps to reproduce : - import the project attached - open the scene - press play and Unity will crash Duplicate : http://issuetrac... Read more

0
votes
Fixed

Example in C# doesn't work

Docs - Scripting Reference

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Sep 08, 2013

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Version/s: 4.3.0b1

Mesh.CombineMeshes script reference (found under file:///Applications/Unity/Documentation/ScriptReference/Mesh.CombineMeshes.html) h... Read more

0
votes
Postponed

Importing large textures with "Alpha is transparency" setting causes crash

Assets Management

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Sep 08, 2013

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Version/s: 4.3.0b1

To reproduce: 1. Open project Pont_UnityV4.3.0b 2. Go to Sprites > Animations > Levels > Stairway and select "Sky" 3. In Import sett... Read more

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