Search Issue Tracker
Duplicate
Votes
0
Found in
4.3.0b1
Issue ID
562512
Regression
No
Assigning a null texture to a MaterialPropertyBlock causes a hard crash
Steps to reproduce :
- import the project attached
- open the scene
- press play and Unity will crash
Duplicate :
http://issuetracker.unity3d.com/issues/adding-texture-to-materialpropertyblock-leads-to-crash
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Performance degrades when Vsync is enabled on computers with Radeon GPUs and monitors with refresh rates above 60Hz
- Serialized UnityEvent data is lost when array elements are reordered and applied to prefab via "Modified Component" menu
- Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks
- NullReferenceException is thrown in BuilderAssetModificationProcessor.IsUxml() when null string is passed as the assetPath parameter
- IAP Catalog ID and Type fields get inverted when the IAP Catalog window is docked and resized
This is a duplicate of issue #547956