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7
votes
Won't Fix
0
votes
Fixed

StateMachineBehaviour Cannot Disable Animator GameObject

Animation

-

Mar 18, 2015

-

Version/s: 5.0.0f4

Steps to reproduce crash:1. Open attached project's "681678.zip" scene Level (Assets/Scenes)2. Play the scene.3. Press "Dive", skip ... Read more

2
votes
Fixed

Physics2D.CircleCastAll does not hit every collider in its path

Physics2D

-

Mar 18, 2015

-

Version/s: 5.0.0p1

How to reproduce: 1. Open attached project2. Open scene SampleScene.unity- Scene contains 4 objects with colliders attached3. Play s... Read more

0
votes
Fixed

WebGL builds crash when certain unmanaged memory is freed.

Scripting

-

Mar 17, 2015

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Version/s: 5.0.0p1

Steps to reproduce:1. Open attached project's scene "WebGL String Marshalling Bug".2. Build and run for WebGL.3. Type in text field ... Read more

0
votes
Fixed

[iOS][MeshRenderer] Attaching new mesh via script on several meshrendere...

Graphics - General

-

Mar 17, 2015

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Version/s: 5.0.0p1

1. Open attached project with 5.0.0p12. Build to iOS3. Application will crash Note: crash does not appear when only one mesh rendere... Read more

0
votes
Fixed

[Collision, ScriptingAPI] OnParticleCollision triggers when there is not...

Shuriken

-

Mar 17, 2015

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Version/s: 5.0.0p1

How to reproduce: 1. Open the second attached project2. Open scene particlesys.unity3. Play the scene- Note how every time a particl... Read more

10
votes
Fixed

[RealtimeGI] Reloading a scene in game mode makes it lose lighting in ed...

Global Illumination

-

Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Open the attached project2. Open 'Testbed' scene3. Wait for the baking to complete4. Play the scene5. Press E... Read more

4
votes
Postponed

[StateMachineBehaviour] Inconsistent Start() usage in StateMachineBehavi...

Animation

-

Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce: 1. Create new Unity project2. Create new C# script3. Change the inheritance from MonoBehaviour to StateMachineBe... Read more

0
votes
Fixed

[DestroyImmediate] Deleting scripts from editor code crashes the editor

Editor - Other

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Mar 17, 2015

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Version/s: 5.0.0f4

Steps to reproduce this issue: 1. Open the attached project2. Open scene Main3. Add a second CrashTest script to Main Camera4. Notic... Read more

9
votes
Fixed

[SphereCastAll] When the object is moved, SphereCastAll sends back posit...

Physics

-

Mar 17, 2015

-

Version/s:

Steps to reproduce this issue: 1. Open the attached project2. Open 'SphereCastAll bug' scene3. Run the scene4. Press 'w' for object ... Read more

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