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[LoadLevel] GI and Reflection Probes are not loaded with the scene in ed...
POSTPONED: It's on dev roadmap to be fixed Global Illumination and Reflection probes are not loaded in the scene after using Applica... Read more
[WebGL] Application.dataPath returns: "http
-e: Application.dataPath returns: "http:" instead of http://localhost:<port> -repro:--Build and Run for WebGL Read more
[Renderer] Particle normals direction is incorrect
Steps to reproduce: 1. Open attached project2. Open scene "/Scenes/particleNormalTestScene"3. Run it4. Notice that white dot appears... Read more
Procedural Materials get corrupted when color space is changed
Steps to reproduce: 1. Open attached project2. Open scene "BugScene"3. Notice that sphere is red4. Change "Color Space" from "Gamma"... Read more
[Light] Light component enums are now displayed as int not strings
To reproduce:1. Create a light2. Check out it's component3. Notice enum like type (Directional, Point, Spot) is now displayed as int... Read more
[MultiScene] Multi scene bake leaves black splotches in place of other s...
By design:If objects are baked "together" then there will be occlusion where the boxes are in scene 2. This will affect scene 1 as i... Read more
[Projector] Projectors renders twice per affected object if there is any...
To reproduced:1.Create new project, import attached "repro" package.2.Open and play "repro" scene, notice projected blue box on plan... Read more
No e-mail being sent when inviting people to project from Services windo...
Tested in Unity 5.2.1p1 1. Open Service enabled project in Unity2. Open Services window and navigate to "Members" pane3. Enter e-mai... Read more
[iOS] Personal Splash Screen is not shown if there are any audioclips lo...
To Reproduce: 1. Build and run the attached app ( only reproduced this on iphone 5 with iOS 8.4.1.2. Observe that after the custom s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked