Search Issue Tracker
[VR] Terrain tree billboards position gets offsetted by VR headset position
To reproduce:1.Open attached project.2.Open and run "testscene" scene located in Assets.3.Try looking around in VR headset, notice t... Read more
Getpixels32 from WebCamTexture renders view upside down, then freezes wi...
How to reproduce: 1. Open attached project2. Open scene Scene.unity3. Play the scene- Note how the view is upside down and after a w... Read more
[DX9] Changing QualitySettings.vSyncCount via script at runtime breaks c...
Steps to reproduce: 1. Open attached project2. Make sure the graphics API is set to Direct3D93. Build and run 'test' scene4. Press '... Read more
[DX9] Unity crashed in GfxDeviceD3D9::DrawBuffers due to HandleD3DDevice...
To reproduce:1. Open attached project2. Run scene TestScene3. Lock windows4. Unlock windows5. Crash in GfxDeviceD3D9::DrawBuffers (s... Read more
[Shadows] Shape of shadows cast by particles changes depending on an ang...
Steps to reproduce: 1. Open attached project "Particles.zip" using 5.32. Open scene "repro"3. Select particles to simulate them4. Tr... Read more
[Material] Material.Lerp returns wrong colors when using it in Linear co...
Steps to reproduce: 1. Open attached project "MaterialLerp.zip"2. Open scene "MaterialLerpBug"3. Compare "Skybox" and "Skybox2" mate... Read more
[UWP] UI issue on master configuration
UI issue on UWP Master build using "Compile with .NET Native tool chain" and "Optimize code" options in Visual Studio build settings... Read more
[Geomerics][FG] Final gather doesn't take 'Backface Tolerance' into acco...
Steps to reproduce: 1. Open the attached project2. Open 'backface' scene3. Build the lightmaps with the set settings ("sa" lightmap ... Read more
AtomicStack::Pop() crash after switching window focus
Steps to reproduce:1. Download and import attached project "login.zip"2. Open and play scene "Server"3. Notice that another command ... Read more
[SceneView][Networking] Network Manager crashes Scene view when initialized
Repro steps: 1) Open the project and main scene2) Play it and Press LAN Host in the Game view3) Press Client Ready4) Click on Scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked