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4
votes
Not Reproducible

Revert value to Prefab doesn't remove property modifications and doesn't...

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Aug 01, 2016

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Version/s: 5.4.0f3

How to reproduce:1. Open the attached project2. Open Main scene3. Select "GameObject" in the Hierarchy4. Make a modification to the ... Read more

0
votes
Fixed

Debugger in MonoDevelop deadlocks the Editor

Scripting

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Aug 03, 2016

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Version/s: 5.3.5p3

Steps to reproduce the issue:1. Download and open attached project.2. Switch project target to iOS.3. Open the project in MonoDevelo... Read more

0
votes
By Design

Asset bundles fail to generate with cryptic error message

Asset Loading

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Aug 02, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Press Tools -> Build Asset Bundles3. Editor will emit the errors and produce damaged asse... Read more

0
votes
Fixed

Errors when closing the "Save assets" window after exporting a package

IMGUI

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Aug 04, 2016

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Version/s: 5.5.0a5

Steps to reproduce : - make sure "Verify Saving Assets" is checked in the Preferences- create a new scene- save the scene- try to ex... Read more

0
votes
Fixed

[Linux Editor] Crash in ValidateSubMenu(void*) when opening context menus

Linux

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Aug 02, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the attached project (bugTest.tar.gz).2) Open scene 'TestScene'.3) Press 'Play'.4) After a couple seconds... Read more

0
votes
Fixed

Editor crashes on "UI::PrepareOutput" when canvas is activated/deactivated

UI

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Jul 28, 2016

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Version/s: 5.4.0f2

Reproduction steps:1. Open the "UnityCrash" attached project.2. Open and play the "Game" scene.3. Click on the "Blur" button a sever... Read more

0
votes
Duplicate

Documentation button for NetworkTransform goes to page for MonoBehaviour

Networking

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Aug 03, 2016

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Version/s: 5.4.0f3

Reproduction steps:1. Open new project1. Attach a NetworkTransform to a GameObject2. Click on the manual icon next to NetworkTransfo... Read more

4
votes
Fixed

[Shuriken] ParticleSystem.time is reset when parent transform moves when...

Shuriken

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Aug 03, 2016

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Version/s: 5.4.0f2

How to reproduce: 1. Open the attached project and "ParticleSystemSimulateRepro.scene" in it.2. Play the scene to see expected behav... Read more

0
votes
Won't Fix

[GTX 970/980] Geometry Shader is not rendered in DX11

DirectX12

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Apr 01, 2016

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Version/s: 5.4.0b12

To reproduce the issue follow the steps:1. Open project user has attached2. Open "Dx11GeomertyShaderBug" scene3. Observe wireframe s... Read more

0
votes
Fixed

[tvOS] Quality set to Fantastic by default for tvOS platform

tvOS

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Aug 04, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Create a new project.2) Go to Edit > Project Settings > Quality. Notice that quality is set to 'Fantasti... Read more

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