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Crash when importing the FBX from Maya
Reproduction steps: 1. Open the attached project2. Reimport FinnTestExport.fbx Expected: Unity imports the modelActual: Unity crashe... Read more
Opening the build settings makes console notices appear about Xiaomi pac...
Steps to reproduce:1. Open Unity2. Open Build settings3. Console notices appear Expected: No notices appear about xiaomiActual: Xiao... Read more
Vuforia AR cam throws an exception when playing in VR
Steps to reproduce:1. Download and open the newest attached project(oc link)2. Open scene "test"3. Enter playmode Expected result: P... Read more
[facebook] zipped upload package name cut off
-e: name gets cut off after either first or second dot of the folder name -repro:--create new project--switch to FB > WebGL platf... Read more
FindObjectOfType does not find GameObject with HideFlags.DontSave
Steps to reproduce:1. Open user attached project (SingletonTest)2. Click Tools->Create Singleton3. Click Tools->Find4. A debug... Read more
[Timeline] Object with Animation ends up with a position offset, when us...
To reproduce:1. Open attached project "TimelineAnimationTrackBug.zip".2. Open and Play "MainScene".3. Watch game window. Actual resu... Read more
[UI] Scrollrect doesn't reposition correctly when set to clamped
How to reproduce:1. Download attached project and open in Unity2. Run the "RenderScene" scene3. Press "Scroll To End" button to go t... Read more
PostProcessScene is only called for the first loaded scene
Steps to reproduce:1. Download and open the attached project2. Make sure several scenes are open3. Enter Playmode Expected result: P... Read more
Some animation keyframes are skipped when stepping through them with "Go...
To reproduce:1. Open attached project and "animationWndskipKeyframe" scene2. Open animation window (window->animation)3. Select "... Read more
ContactPoint2D.normalImpulse and ContactPoint2D.tangentImpulse are not a...
To reproduce:1. Open user's project2. Enter Play mode Expected: mentioned impulses' values are shown in UI via scriptActual: script ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject