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Fixed in 2017.2.0f3
Fixed in 5.6.X
Votes
0
Found in
5.6.0f3
Issue ID
913650
Regression
Yes
[Mobile] Stencil buffer on RenderTexture doesn't work on A7 and newer devices
Steps to reproduce:
1. Download "Stencil.zip"
2. Build the test scene
3. Observe the cuboid gameobject in the scene
Expected results: cuboid is obscured by the texture in from of him, the texture is colored gray
Actual results: cuboid is obscured by the texture in front of him, the texture is colored white
Versions 5.5.3p3, 5.6.0p1, 2017.1.0b6 results:
Reproduced on devices: iPad Mini 2 (A7, iOS 9.2.1) iPad Mini 4 (A8, iOS 9.3.2) (only with Metal graphics API)
Did not reproduce on devices: iPhone 5 (A6, iOS 9.3.5)
Version 2017.2.0a2 result:
Reproduced with devices: iPhone 5 (A6, iOS 9.3.5), iPad Mini 2 (A7, iOS 9.2.1) iPad Mini 4 (A8, iOS 9.3.2) (on both Metal and OpenGLES2 graphics API), LG Nexus 5X (Android 7.1.2) (OpenGLES2)
Note: no repro on editor, except in version 2017.2.
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Paolo_Taje
Jul 17, 2017 11:39
Hello, I'm the original submitter of the bug, thanks for solving it!
When the fix will be ported to a 5.6?